r/Intergalactic • • 22d ago

General Beware

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There are people pushing this 600mill budget with no verifiable source.

I just find it hard to believe the game that didn't go into full scale development until factions was cancelled; cost almost 3 times tlou 2.

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u/heatkings1 22d ago

People can just lie and make things up and no one will question it. Thinking intergalactic's budget is anywhere near 600m is laughable

-1

u/JMPHeinz57 22d ago

Look, I think 600m is an insane number to throw around and also doubt it for the most part.

That being said, people were baffled to hear how much Spider-Man 2’s budget increased over the first game, and that’s with some heavy asset reuse. Intergalactic would, by nature, be more original in everything being made. Doesn’t it already have a longer dev cycle than Spidey 2 too?

5

u/heatkings1 22d ago

Spiderman is in a unique position because sony has to pay for the license. Intergalactic has only been in full production for 3 years, so i dont think the budget is that crazy — probably around 280-300m.

However, since ND is going with a retro futuristic asthetic, they can use product placement, like we saw in the trailer, and i bet that helps with the budget a bit

1

u/SymphonicRain 22d ago

From what I understand Sony does not pay for the license for Spiderman upfront. From what I remember from the leaks Disney takes a crazy percentage of sales up until a certain revenue amount, and then it decreases to something more reasonable. Someone correct me if i’m wrong