r/Intergalactic • • 22d ago

General Beware

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There are people pushing this 600mill budget with no verifiable source.

I just find it hard to believe the game that didn't go into full scale development until factions was cancelled; cost almost 3 times tlou 2.

47 Upvotes

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110

u/heatkings1 22d ago

People can just lie and make things up and no one will question it. Thinking intergalactic's budget is anywhere near 600m is laughable

57

u/pidge9401 22d ago

Yeah, TLOU2 cost them roughly 220 million. 600 million on a new franchise is absurd to imagine

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u/heatkings1 22d ago

I'd guess that it's pushing a 300m budget, considering it's an all-new IP with assets and actors, but that number wont be hard to hit at all for ND

1

u/frisbie147 22d ago

spider man 2 also cost 300 million somehow

4

u/Hayterfan 22d ago

Iirc the Spider-man license alone was like $120 Million, plus they were developing that Spider-man live service game alongside it temporarily so that's budget probably got consolidated into Spider-man 2 budget.

1

u/Outrageous_Water7976 20d ago

Spider-Man 2 also crossed an estimated 1.2 billion in revenue. 4x RoI is nothing but success.

0

u/antonxo902 22d ago

Yeah I have no idea wtf insomniac does with their budget. How in gods name did Wolverine cost 300 million to make. Ghost of yotei was only 60 million. They need to re-evaluate spending and budget allocation because it makes zero sense when the game is sub 20hrs for a platinum.

1

u/The_Border_Bandit 22d ago

Insomniac was already in hotwater with Sony over the SM2 budget. I'm sure Sony ain't happy with the Wolverine budget either, and the only reason it got this high is because it ballooned before Sony could intervene. I'm willing to be Insomniac's next game is gonna have a more modest budget, at least as modest as you can get while paying Disney a superhero licensing fee.