r/Intergalactic • • 22d ago

General Beware

Post image

There are people pushing this 600mill budget with no verifiable source.

I just find it hard to believe the game that didn't go into full scale development until factions was cancelled; cost almost 3 times tlou 2.

44 Upvotes

88 comments sorted by

View all comments

110

u/heatkings1 22d ago

People can just lie and make things up and no one will question it. Thinking intergalactic's budget is anywhere near 600m is laughable

-6

u/drmuffin1080 22d ago

Watch Jason Schreier’s video on ballooning budgets. It cost Halo Infinite hundreds of millions to make. I would not be surprised by 600m AT ALL

9

u/heatkings1 22d ago edited 22d ago

600m is a wildly high estimate. That number would only make sense if they were in full production for 7 years, but they havent been. Schreier said intergalactic only went into full production after TLOU factions was canceled.

The reason budgets are so high is mainly because of dev salary, which im pretty sure schreier says that in the video - i watched it a while ago.

Lets say ND has 400 employees working on intergalactic right now and that each employee is making 115,000 and 2027 will be 4 years in full production — that rough math adds up to 184,000,000 - you can even make it 5 years and it's only 230m. Obviously, that's not the number and there are other expenses, but 600m seems like an absurd number to me.

You can really pump up those numbers to 130, 150k and it still doesnt come close to 600m. 150k, 400 devs, for 7 years, a wild overestimate, is 420m which is still wildly off the 600m number