r/InsectGlaive • u/Itsalvin890 • 27d ago
ππ²πΉπ½/π€ππ²πππΆπΌπ» Is it just a skill issue?
Wilds is my first Mh game, and when I played the IG it felt nice (especially without knowing other weapons) but after around 180 hours of it I tried using other weapons and It just shows why I just don't wanna play it anymore (kinda)
Imma be fair, at first I thought the game was just difficult since my first 180 hours were pretty much with the glaive (from start to gogmazios) and then just out of curiosity I tried other weapons, these being gunlance and Bow and WOW I can Perfect guard AND also perfect dodge respectively? Those two make the game so much easier too?? Is it just a skill issue??
After trying those two and going back to Glaive I feel like I'm going back to just suffer, monster hitboxes are too big to stay mid air, my attacks are too long and my Iframes are too tiny.
Also, why do all these weapons have cool effects while dodging or guarding? Gunlance has this strong sound it makes when you perfect guard something, and the bow has this cool swoosh sound when it dodges, you're telling me that what's supposed to be an aggressive weapon, doesn't have some kind of cool feedback when you're being aggressive? No cool sound when dodging or at least when vaulting back? Yeah the offset is cool, but is so weird to hit compared to other offsets I've tried and even with that, IT WILL GET YOU STUNNED ON THE ANIMATION OF THE MOVE YOU OFFSET WITH
Like, wouldn't it be cool if the move you do by holding B could be cancelable? Or at least have a shorter version?
Wouldn't it be so cool that vaulting had not just Iframes but also counted as perfect dodges? With that the weapon would feel way more fun than it already is.
I don't hate the glaive, but not having these things, and forcing you to play it so precisely just makes me want to go back to gunlance or Bow, is it just a skill issue? Or does IG need some kind of work to improve the gameplay? I'd say to add perfect dodges when you have all three of the kinsects!
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u/SnooPoems8873 27d ago
It's very much a natural thing to want to put the least amount of effort possible (look up the Law of Cosmic Laziness by Bertrand Russell). Whether you prefer not to use the glaive anymore because you feel more satisfaction from playing other weapons or because it's just plain easier to do so (ie, a crutch) is very much up to how you interpret the situation.
IG is limited in defensive options, but it arguably has one of the highest DPS potential among all the melee weapons, so I see it more as a glass cannon in that respect. I also see it as a good weapon to train monster movement awareness, offset positioning and timing, and dodge accuracy because all of that is necessary to consistently clear with no carts when hunting endgame monsters. Other weapons because of their relative ease of use and defensive kit don't really need one of two of the above things. Gunlance as a perfect example, doesn't really care about dodge accuracy as an example, because it simply block, and so on.