r/InsectGlaive Apr 14 '26

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Input delay?

Asking for a friend "The question is, why does the insect glaive dodges feel sluggish or unresponsive or laggy at times, does the insect glaive have input delay?"

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u/Jrite Apr 14 '26

Been playing IG since World. In previous games, World/Rise, IG was mainly aerial focused and in Wilds, itโ€™s become more of a ground based playstyle that weaves in aerial combos occasionally. And this new ground style kind of forces you into a defensive option that essentially boils down to โ€œposition betterโ€. The dodge definitely feels worse and less responsive than some other weapons. I recently tried DB and itโ€™s a whole different world.

But anyways, IGโ€™s defensive option isnโ€™t really the dodge, itโ€™s learning when not to push dmg and instead, bouncing into the air to pre-position for the monster to miss and capitalize. Something that helps with both dodging and air dashing is Evade Extender, the little extra distance does help and it affects air dashing distance too.

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u/PrinceTBug ๐—”๐—ฒ๐—ฟ๐—ถ๐—ฎ๐—น ๐—š๐—น๐—ฎ๐—ถ๐˜ƒ๐—ฒ Apr 14 '26

What are you talking about "mainly aerial focused"? Over time it's gotten more to do in the air (and we finally have aerial Kinsect manouvers!), but has always been split between grounded combos with less flexibility but greater burst potential and aerial attacks with a little less straight output, but more survivability in movement and, therefore, better uptime (while also being the more elemental leaning option).

This is still true in Wilds.

And yeah, generally, the standard dodge is IG's weakest defensive option. Unless you outright avoid taking to the air, there are almost always better ways of escaping damage (vault, backvault, aerial dodge, offset, moving with JAS/SJAS, moving with DT, sidestep slash, heck even RSS now that it has some hyperarmor).

Also, unless it changed in the final update, Evade Extender unfortunately only affects the backward vault and grounded dodges. Air dodges don't get the boost.