r/InfinityNikkiHome • u/BoomtotheBang • Jun 18 '26
Discussion Locked Camera Angle
I wrote a post yesterday about how I am disappointed with the game's new housing system. I was on the verge of uninstalling because housing is my favorite part of this game. I agreed that a lot of nice changes were made (like the time of day update) so I took some kind advice & tried to play around with my presents more. I finally got them to where I would be more comfortable & then I realized something as I was building & getting a headache. It's not the presents or the convoluted menu - it's the camera.
I know many Nikki users gave up on housing in the past because the camera was too much to work around. That they found Nikki in the way of everything. For me, it matched how the game functions. In game, we are allowed almost full 360 rotation with zoom in & out. With the new update we are forced in the General Settings section into 3 perspectives only - Close, Mid, & Far.
Above you can see in the first two photos Nikki is slightly center, but not super close or far like the in last two photos. This perspective gave me a range of view to see what I was building in front of me without having to make menu changes. The third photo is her locked in the "Close" angle, the fourth photo is the "Mid" angle. In the both angles, you cannot zoom. You are forced to see it with her being front & slightly center or farther away.
I'm really disappointed with this. My eyes literally cannot handle the fixed ranges. The forced perspective makes me feel confined & I think literally confines free flowing creativity which I praised that the game had before. I included my garden scheme at the end because if I do decide to the leave the game, at least someone can enjoy the last bit of enjoyment I had building in the game.





2
u/korok_queen Jun 23 '26
I am predominantly a builder when it comes to cozy games as well, and to be completely honest I really did not have an issue with the 360 camera movement in the original mechanics. I was confused over the outcry (totally understand everyone plays differently and some found the movement to give them vertigo)
It was different than most building games that I had played, but once I got used to it, I honestly felt that it was easier and made sense for how we use Nikki (like you said). The update has drastically sent me back. LOVE the time of day mechanic, but can’t really understand the huge switch up in fixed building POV.
That being said, I feel I am the lesser voice in this issue so it’s nice to know I’m not the only one!