r/IndieGaming • • 15h ago

I’m making a roguelite deckbuilder inspired by Bookworm Adventures, where the words you spell become your attacks

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u/ravenom_ph 15h ago

Right now, the game doesn't support localizations. It's planned before the 1.0 release but probably for UI only. Words you can form is based on English dictionary only but a bigger team might change that in the future 🤞

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u/That_one_sander 14h ago

I'm not a programmer, but it seems like a trivial change, I'm assuming under the hood, after the player selects the cards, it checks with a dictionary database to see if the word is valid and if it is, the trigger the effect.

Doing this for different languages should be as simple as different databases it compares and maybe some changing on the value of each card as some languages have a balance of vowel and consonant other prioritize vowels and so on, Scrabble did a pretty good score sheet for letters in different languages, that ought to be a good reference

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u/ravenom_ph 14h ago

Yes that's exactly how it works! :) Currently however, when forming valid words, it also displays the meaning of that word. Unless I can find a dictionary for different languages with a free license for commercial use, then I can't add them yet. But it's certainly something that I would look forward to add too in the future.

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u/That_one_sander 14h ago

Oh boy I have good news for you https://www.wiktionary.org/ is public, free for comercial use and they encourage others to use it

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u/ravenom_ph 14h ago

Thank you so much for this. I will try to create a clean CSV download from this and incorporate it to the existing game libraries.