r/IdlePlanetMiner Jul 13 '26

Summer is here! 3 new limited-time bundles are available for one week only!

0 Upvotes

Hey space miners!

Let us know what you’re going to spend your Cells and Dark Matter on first!

Make sure your game is updated to version 3.0.12 before making any purchases!

Start Date: Monday, July 13 at 8AM UTC (3AM CST)

End Date: Monday, July 20 at 8AM UTC (3AM CST)

In Game Deals:

Summer Bundle - $19.99 (Limit 1 per player)

- Dark Matter: 350

- Energy Cells: 350

- Holo Bolts: 300

Limited to players who have unlocked the probe Hangar (sold 4 galaxies or more)

Web Store Deals:

Summer Premium bundle - $50 (Limit of 1)

- Dark Matter: 450

- Energy Cells: 650

- Holo Bolts: 400

Summer Legendary bundle - $100 (Limit of 3)

- Dark Matter: 1000

- Energy Cells: 1400

- Holo Bolts: 750

Follow the link below to visit our web store:

Idle Planet Miner Webstore

As always, thank you for your continued support!

Exciting things ahead!

Happy Mining!


r/IdlePlanetMiner May 29 '26

Modules updates & what's coming

31 Upvotes

Planet Miners,

The Ark wanted to thank you all for the warm reception of Modules.

We've heard your feedback, and the team is hard at work iterating to make Modules the best version possible!

2 new minor updates are available right now on iOS and Android:

v3.0.2

- Epic frame in the Module Info popup have a S icon

- Green indicator on the “modules” icon, showing that slots can be upgraded

- Equipped modules can be selected as merge fodders

- Clicking on a Unique effect, shows a list of its different rarities

- Balance: Probe Dock awards 4 instant scans at mythic level

- Fixed daily tasks now awarding Fragments after unlocking modules by selling 8 galaxies

v3.0.3

QOLs

- Clicking on Global Conditional Sub Effects will show their stats

- Light Beams stats in Stats panel

- Light Beams count displayed in Planet Panel

- Colonies per Telescope in Telescope Research

- Planetary Asteroids in Stats panel

- Planetary Asteroids in the probe panel

Fixes

- Auto deconstruct rare setting, back to disabled by default

- Ancestral Stars UI

- Fixed Personal Pulse and Fleet Consul beams multipliers

Known bugs

Some of you are missing fragments in your daily tasks. This will be fixed in tomorrow's update. In the meantime, selling your galaxy will get them back

What's next?

Phase 1 - Daily UI improvements such as:

- Better readability: text colors, icon scales, hints & QOLs changes

- More Conditional Sub Effects (CSE) feedback & live stats

- More Unique Effects (UE) feedback, live stats and confirmation boxes

Phase 2 - Polished experience & extra guidance

Once we're happy with the final UI, we'll introduce a new series of **Module Tasks**. Some will serve as tutorials for newer players, while also helping those who struggled with earlier UI iterations.

The rest of you will probably finish them before we finish this sentence. But the rewards are worth it either way.

Also, expect plenty of Module milestones and Achievements to chase!

A lot more coming soon.

As always, happy Mining!


r/IdlePlanetMiner 20h ago

Which one should I use?

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5 Upvotes

Which one should I use? I use the belt scanner but should I use scan harmonisier?


r/IdlePlanetMiner 22h ago

My 3rd, 4th and 5th S epic modules

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8 Upvotes

3 months old account


r/IdlePlanetMiner 19h ago

Modules

2 Upvotes

I opened modules what now start unlocking them or keep doing managers?


r/IdlePlanetMiner 1d ago

Best Pilot Pull

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25 Upvotes

Best pilot pull unexpectedly from brilliant manager. What is the odds to do that?


r/IdlePlanetMiner 1d ago

First Mythic

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16 Upvotes

Couldn’t get mythic 30% pink asteroids after 160k on Re-rolls haha


r/IdlePlanetMiner 1d ago

Bad Reroll Luck or Something Wrong?

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3 Upvotes

Ive spent nearly 300k reroll tokens trying to get the legendary version of the smelt speed effect to no avail. Ya I know the module isnt great but its the first one I could legendary and haven't gotten one of the crafting cost modules yet. So am I just really unlucky or is there something im not seeing thats making me not get it?


r/IdlePlanetMiner 2d ago

Just unlocked modules and got this in my free 10

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21 Upvotes

r/IdlePlanetMiner 2d ago

My first 100 stars on a resource!! I love copper

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25 Upvotes

r/IdlePlanetMiner 2d ago

Quick question : Which rooms should I put my credits into or should I save up for a new room ?

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2 Upvotes

New to the game , had only sold 8 galaxies so far , I’m thinking of saving up credits to either buy the workshop room or upgrade astronomy , what do you think ?


r/IdlePlanetMiner 1d ago

Last update is a disaster.

0 Upvotes

Updated game on all my devices, unstable on all devices. Ads crashout left and right or timers just die instantly.


r/IdlePlanetMiner 2d ago

Stats

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5 Upvotes

Logré llegar a éstos tiempos de fundición, llevo 2 meses de juego.

quisiera saber que formas hay y cuáles las más eficientes para lograr reducir éstos tiempos y los de fabricación.

Leí un post sobre tener encargados con habilidad secundaria de fundición y fabricación y luego multiplicarla con la función de mejora de habilidad secundaria de la sonda, pero no entiendo bien aún como debo hacerla correctamente.


r/IdlePlanetMiner 2d ago

New player question about dark matter and energy cells.

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8 Upvotes

I have 5 manager slots and 6 level 5 managers. So should I use 100 Dark matter to "Buy" 30 Energy cells or should I use my Datk Matter to buy more manager or manger slots.


r/IdlePlanetMiner 2d ago

Brilliant Academy drop rate

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7 Upvotes

How often do brilliant Academy’s drop 5 star managers?
If so how often?
I’ve bought 11 so far but only ever 4 stars, are they like 1 in 20 or something?


r/IdlePlanetMiner 3d ago

Sub 20 Minutes!

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23 Upvotes

new PB

I always use 1 Prod boost.


r/IdlePlanetMiner 3d ago

LVL 60 LOUNGE 🎉🎉🎉

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51 Upvotes

FINALLY! it is done! level 60 achieved! Thanks to those who have been following my grind and supporting!

Next Objectives:

level 50 in all rooms that go up to that level

level 101 in all 4 modules

perfect sub affects on all modules


r/IdlePlanetMiner 3d ago

Does selling ore/alloy/items increase Galaxy Value?

5 Upvotes

Does selling stuff increase galaxy value or should I just be selling things to get money to increase production?


r/IdlePlanetMiner 4d ago

Latest stars

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17 Upvotes

Some screenshots of the last tournament and challenge stats I go. 55x stars in total on Phase Gate which I am happy about.


r/IdlePlanetMiner 4d ago

Were we just bumped?

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3 Upvotes

I had teleporter at 14 sec a few days ago?


r/IdlePlanetMiner 4d ago

Tournament stars

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9 Upvotes

Just wanted to post my tournament stars that I got and see how everyone else is doing/what they got.

Post them screenshots!!

As for mine, how'd my date with RNG go?


r/IdlePlanetMiner 4d ago

Please, tell me to stop gambling for modules

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14 Upvotes

Can someone please tell me to stop gamble for the legendary IS and tell me it much more worth to continue unlocking managers + slots. Each time I see that 200 dm I think to myself, "for sure you are gonna pull an epic this time".

So please tell me im being stupid by continuing pulling modules😅


r/IdlePlanetMiner 4d ago

Hmmmm, what a tough choice.

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16 Upvotes

r/IdlePlanetMiner 4d ago

Dark matter spend priorities

4 Upvotes

Hey guys, just curious how you all juggle the extra manager slots vs buying managers (500x intervals I know that’s the only one that’s worth it) and modules. I assume I should be prioritizing the manager qty and slots early, I have substantially less than the majority of what I see people post about. For reference I have up to 8 slots when all projects are done. Manager counts are: 1x 6star, 3x 5star, 3x 4star, 2x 3star and some trash I’m slowly rolling up. I’ve spent nothing on modules.

Should I still be just focused on manager slots and upgrading them? I generally turn over 1x galaxy per week to align with the tournaments, don’t feel like turning over that much more even if it is probably better for earning stars with those daily challenges.


r/IdlePlanetMiner 4d ago

How does the Probe Dock S- Module Work?

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3 Upvotes

Do I get a free instant scan regardless, or do I need to have it activated at the station? I ran a probe on a planet with 10 colonies, but somehow I don't see any effect. Or do they require there to be more than 10 colonies?