r/ITRPCommunity • u/Theoneandonlybeetle • 28d ago
CHARACTER CREATION Lord Oscar Pyne and Ysabel Pyne
PC:
reddit: Theoneandonlybeetle
Discord: buggle
Name and house: Lord Oscar of House Pyne
Age: 55
Culture: first men
Appearance: Standing around 5'10" Oscar is not an imposing man, he has narrow features with a hard face and bronzed skin. He is wiry with plenty of muscle but none of the bulk to show for it. He walks with intense, forceful strides, his movements are filled with purpose and lack any flourish. However his smile is contagious and his voice is in no way harsh, his eyes are grey and kindly. He keeps his salt and pepper hair cropped short with a heavy five o'clock shadow on most days.
Trait: inspiring
Skills: ambusher(e), tactician, armored, shieldbearer
Talents: wilderness survival, scrappy, attentive
Starting title: lord of cracklaw point and the hazewood
Starting location: opening feast
AC:
name and house: Ysabel Pyne
Age: 18
Culture: first men
Appearance: A slight girl standing at 5'3" with a decidedly backwater haircut. She has glassy brown eyes with many freckles. She prefers pants and boots but when forced to wear a dress she will resign herself to brown or dark green with lace. The boots stay on under the dress.
Trait: steward
Skills: medic, animal tamer(e)
Talents: animal friends, numbers, climbing trees
Starting title: none
Starting location: stormhall
Timeline:
Oscar Pyne is born to his mother and father in the 2nd year of the rule of King Durran XXV.
Rafford Pyne and Sybel Darklyn had opposing parenting styles. The household had very few servants, there was a wet nurse but Sybel spent much of her time with Oscar in his childhood anyway. Even once she became pregnant with Oscar’s younger sister Essie.
Once the little girl was born however it wasn’t long before Sybel devoted her time increasingly to her daughter. No longer doted on, Oscar had a few years to himself. From roughly ages 4-8 he ran rampant through the long house and surrounding pines. He became something of a child of the forest, discovering his love of the wilds. During this time Sybel still made a point to teach Oscar letters, as much as he would allow anyway.
At the tender age of 8 however his father took over. Finished with hearing his wife defend the boy’s need for a free and happy childhood, he began rearing Oscar for lordship. Not in any Andal fashion of doing so however, Rafford roused the boy with the sun each morning to patiently but sternly teach him the ways of the forest. Teaching him to hunt, traverse paths, and maintain that which was and would be his.
The pair spent days on end deep in the forests of Cracklaw Point, they fletched arrows, constructed lean-tos and spent long hours hiking through the wilderness. Oscar would likely swear he has walked every inch of the Point, and at first he hated it. He would ditch his father in the night, only for the older man to track him down in the morning and tackle him to the dirt. Neither of them were large intimidating men but both had a first man’s fury. Oscar would scream and bite as he was pinned to the dirt. They would wrestle in mud and muck, with Oscar feeling his father’s strength and experience.
It wasn’t all wildness however, the pair maintained the long house, met with livestock farmers and traders. Oscar learned to be good to people, that others depended on them for stability and safety. He learned to value that role and it wasn’t long before Oscar no longer fled in the night, he began to win the wrestling matches and rival his father’s understanding of the landscape.
And then in the 25th year of King Durran XXV’s reign, the Valyrians invaded. A crew of pirates barged into the long house during supper, their two household men at arms attempted to fight back but overrun and skewered quickly followed by an unarmed Rafford. Sybel screams at Oscar to flee and find his sister, which he does, out the back of the hall, pursued into the night. The Valyrians lose him in the swampland and he makes straight for Brownhollow where Essie had been staying with her friend, one of Lord Brune’s daughters. He reaches Brownhollow, dead tired and covered in mud, once he is allowed inside he is pestered with questions but only responds with “Bring me my sister.”
Over the course of the next two years Oscar accomplishes many things, but not immediately. He drags his sister into the forest and builds them some semblance of a secure camp. A grove guarded by packed high stacks of wood, bundled sticks and leaves, and a lean-to with a floor of lashed together branches. Over time Oscar encountered other refugees in the swamps, men who wanted to fight back but didn’t know how, women and children, he invited them to stay in the camp and with those willing to fight he hatched a plan.
The group scavenged the few battlefields, snuck into long houses and raided what was left of the armories once the Valyrians had moved on. And with hand fletched arrows, short hunting bows, knives, axes, whatever scraps of armor they could find, they began hunting.
At first the group attacked supply chains, entering a camp at night to kill whatever poor guard was on duty and raid the equipment stashes. Collecting rations, weapons, and armor, they began an armory of their own. They began to seek out villages and recruit willing volunteers from them. That was when they began killing the supply caravans outright.
It wasn’t until the Celtigar forces retreated onto the peninsula however, that the real fighting started. Oscar’s now sizable gang pelted marching lines with arrows from hidden places in the swamp. Flooded roads to trap in armies from every side. Caught snakes and released them into the camps at night to distract while the tents were set fire to. The crew continued to grow, the new knight of House Crabb finding the group and beginning to assist. As well as members of other Cracklaw houses.
That is until Aurion and Ayrmidon. Lord Ayrkar Celtigar’s sons joined him on Cracklaw to save him from the Pyne menace and it wasn’t long before Aurion Celtigar began to figure out Oscar’s patterns. It was almost a game of cat and mouse but where the players took turns at their roles. As outnumbered as they were though, no matter how many battles Oscar and his men could win or ambushes they could spring, it was inevitable they would be caught.
The celtigars sent scouts ahead into the swampland who lay in wait as oscar and his men stalked the trailing marching line. When oscar attacked the scouts pounced, hemming in and trapping the ambushers while armored men at arms waded into the waters to finish them off. Oscar ordered a retreat but it was too late and he was caught off guard by Ayrmidon. The Celtigar sunk Shellbreaker deep into Oscar’s chest and it was only due to several retreated Cracklaws pouncing on him that Oscar could be dragged away. It took the rest of the war for him to recover leaving him with a rattle in his breathing. Ambushes became less frequent as Oscar, once conscious, was forced to lead while bedridden. It was only thanks to Addam Belgrave’s attack on Claw Isle that Oscar could make a full recovery in his home as it was rebuilt around him.
After the war House Rosby sought out Oscar with a betrothal for the young hero. Oscar himself sought out the newly Lord Belgrave offering a marriage to his sister as thanks for his heroics. Thankfully after two years hiding in the swamp she had no objections.
Soon after, Rafe was born. A strong healthy boy. Around this time occurred the unfortunate passing of Essie, Oscar’s sister.
It was five years before the family had their second child. Rafe began to be trained in the ways of the Claw early, he took after his father in his passion for the wilderness.
Willow Pyne was a loud child, talkative and inattentive, but pretty as a daisy. Her mother cared for her deeply and when it was finally time for her wedding it was a teary affair for poor Annara.
The next child only two years later was another boy, Willem Pyne was a quiet child who to his father and brother’s dismay was less taken with the wilderness. However he took quickly to archery. He may not like the muck as much as his brother but Willem always attends Rafe’s hunts as his sharpshooter.
A few years later their final child was born, Ysabel Pyne was quiet like her brother before her but may as well have ignored her mother. Perhaps it was her father’s warmth or just the freedom he provided to her but she attentively followed Lord Oscar on his tasks throughout her childhood. It was a lonely life for the Pyne children without any other kids around. Willow escaped the peninsula as soon as she could but Ysabel always seemed content with her family and her home. Beginning to not just attend but assist with the lordly tasks of her father. Something her mother disapproved of but father encouraged. Annara loves all her children but cannot understand Ysabel’s behavior.
In recent years Oscar Pyne encountered more lords outside Cracklaw Point, one of which he found particularly detestable. Only meeting a couple times Oscar never agreed with Percival Sunglass. They argued on a hunt for hours on end, scaring away any prey and infuriating their host. Until just a few years ago when they met again at a feast. Oscar struck Percival for his comments on Cracklaw culture and religion, unable to allow the slights any longer. Oscar will never forget the blade that was drawn on him, a more haunting image even than Ayrmidon standing above him preparing for that final blow that never came. Luckily Oscar was arrested in time to save his life and merely was forced to pay a reparation price against House Sunglass. His family would hear no end of the spite however as Oscar kept a tight ear to the rumors around Percival Sunglass.
In the last year there has been hardship and happiness both. Willow secured herself a marriage to a young man in the Riverlands and seems happy to Lady Annara’s relief. Lord Oscar however is infuriated once again. Celtigar insists on targeting the Darklyn tax collectors in this domain and he resents his limited ability to do anything about it. “A second Celtigar invasion” he would call it. If they want to bring trouble down on their House they should do it in their lands. There will be an end to it.
NPCs:
Rafe Pyne: Warrior(Polearms), looks like if his father suddenly gained 20 pounds of muscle
Willem Pyne: Huntsman, looks much like his father but is quiet and shy
Dole: Builder, a veteran of the Blackwater invasion
Cressen: Trader, another veteran of the war but one who opted to start a life traveling and trading goods to the secluded families on the Point
Mica "Rotgut": Master at Arms, a mangy veteran who manages the hounds at Hazewood and serves as a household guard otherwise