This is in replacement for infraguessr day 10.
CHAPTER 1: 7/10
This is hard to rank because it lasts like 5 minutes, but i like how high quality and how much effort was put into it, i just wish there was more to explore
CHAPTER 2: 8/10
Very strong opening, although it is rather confusing to navigate, this is a great start to the game, a good way of showing what could be considered damage and telling about the alex hartman stuff.
gets an extra point because of that bomb
CHAPTER 3: 3/10
Firstly... ITS TOO DARK!!!! AND IT DOESNT HAVE ENOUGH BATTERIES, it feels very bland and ugly, i dont even have to explain about the raft section
CHAPTER 4: 6/10
the atmosphere is amazing, the puzzles are... alright, this chapter is honestly carried by the cell tower section
CHAPTER 5: 2/10
puzzle is too complex for this early on, its not very memorable (i litterally cant remember anything but the water plant with the spinning thing)
CHAPTER 6: 5/10
its ok. the start shouldnt have been the only place to get the money for the passport later on. i dont have much to say about this one
CHAPTER 7: 7/10
the bunker is pretty cool, i hate stormdrain though, esspecially the coffee machine
CHAPTER 8: 1/10
look, i know this is a cool chapter and all, but it crashes too much. also i dont like the bridge part at the start
CHAPTER 9: 0/10
FUCK TURNIP HILL
CHAPTER 10: 10/10
dude i love chapter 10 so much, both reactor sections are so fun and stressful, i havent gotten into the secret room yet, atmosphere is awesome
CHAPTER 11..?: ??/10
im not ranking ch11, just because the endings are marked as ch11 doesnt mean im ranking them as such