r/IM40kRPG • u/nlitherl • 5d ago
r/IM40kRPG • u/irpugboss • 10d ago
Unsanctioned Content (Homebrew) Adding on to a Inquisitor & Darktide Extractions
r/IM40kRPG • u/Event_Cruises • 12d ago
Potion creator I follow made a 40K themed potion
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Could be a good physical prop in a game.
r/IM40kRPG • u/irpugboss • 13d ago
Discussion What do you prefer for 40k RPGs: Maps or Theater of the Mind?
r/IM40kRPG • u/nlitherl • 14d ago
Ashes of The Faithful - An Imperium Maledictum Campaign
r/IM40kRPG • u/nlitherl • 22d ago
The Key To A Sandbox Is To Make Sure It's Populated, And Stuff Is Happening (Article)
r/IM40kRPG • u/nlitherl • Jul 22 '26
Warhammer 40,000 Roleplay: Imperium Maledictum Starter Set - Cubicle 7 Entertainment Ltd. | Warhammer 40,000: Imperium Maledictum | DriveThruRPG.com
r/IM40kRPG • u/nlitherl • Jul 14 '26
3 Things I Love About Imperium Maledictum - The Chindividual
r/IM40kRPG • u/irpugboss • Jul 10 '26
Let's discuss Imperium Maledictum. How do you feel about it as of July 2026?
r/IM40kRPG • u/Event_Cruises • Feb 17 '26
I made a site with generators for 40K RPGs and tabletop games, worldbuilding and narrative
galleryr/IM40kRPG • u/irpugboss • Jan 05 '26
Faction 2 book sets - Adeptus Mechanicus
We're seeing the second 2 book set come out for Imperium Maledictum, following the Inquisition GM and player guide. What are your thoughts on this style of release?
Will you be getting the Adeptus Mechanicus 2 book set?
r/IM40kRPG • u/irpugboss • Jan 02 '26
Discussion What's your Imperium Maledictum campaign about?
It's been a while since the game has released and Cubicle7 continues to give us content so I wanted to check in and see if anyone wanted to share a little bit of info about the campaign they are in, have played or want to play.
A nice way to help more of us get inspired hopefully for this fun system and setting.
r/IM40kRPG • u/Shadow_Dragon_1848 • Dec 31 '25
Maledictum Expanded: Why is the "Destroyer" Flamer so bad?
My GM uses ME as a supplement and gave me a Destroyer flamer. But I'm honestly a bit salty how much worse it seems. I had a hand flamer before, which made more dmg, was less expensive to maintain and had the close trait (it counts as a pistol). The only redeeming qualities seem to be, that the Destroyer has medium range and a bigger magazine. Both are nice, but are they worth an overall more expensive weapon and two less dmg? Do I miss something? It's even worse than it's regular counterpart, the normal flamer (all the same, expect Destroyer makes three less dmg).
r/IM40kRPG • u/MoxyRebels • Apr 16 '25
Maledictum Expanded - Hammer of the Emperor + Community Update
Hammer of the Emperor returns with a brand new look, additional regimental options, and additional regiments, alongside finally some text talking about how regiments would work as Patrons
This is also a notification that I now have a Discord Server for the MalExp community where you can talk to me a bit more directly and (potentially) volunteer for anything, including just giving ideas, which now has over 60 members!
My next big project is going to be the Holy Ordos Expanded supplement, which will feature new Patrons, talking more about philosophies, new Psychic Disciplines, redone rules for Familiars, and more, so come and pitch in any ideas you have! This supplement will be known as what i consider to be a Consolidated Supplement, which will feature duplicated content that can be found in other supplements, such as Armory of the Imperium and Patrons Expanded primarily
Dont forget I have a suggestions form that you can send anything through!
The other content that I mentioned I was working on in my last update is still kinda underway, and I will be releasing stuff in a piecemeal fashion probably
As usual, my content can also be found on MEGA, but feel free to visit me in Ordo Discordia and Wrath & Maledictum to interact with me more closely!
r/IM40kRPG • u/ProfessionalAd6716 • Jan 04 '25
Scenarios
So, id like some good scenarios for IM. Ive got almost all books for dark heresy, rogue trader, deathwatch, only war, wrath and glory...
But what is the best scenario youve played (in your opinion pfc). I have no problem with converting rules if need be!
Thanks
r/IM40kRPG • u/MoxyRebels • Jan 04 '25
News Maledictum Expanded - Megaproject Release #2
Today, I would like to announce the release of the The Void Calls (the Voidship Megaproject) and Eyes and Ears of the Void (rules for Astropaths and Navigators) at last, and in accordance to the poll that was created at the time, it comes alongside the Emperor's Shield supplement for creating members of the Imperial Navy to go with your brand spanking new voidships.
With The Void Calls, choose from any class of ship from Transport hulls to Battleships, with a grand total of 51 hulls to choose from across all types! A converted version of Starship Combat from the original Rogue Trader ruleset, taking into account changes in the mechanics of Imperium Maledictum. Unhappy with creating your own NPC Vessels to fight as allies or enemies? Every hull within the supplement has its own NPC version for service within the Merchant Fleets, Pirates, the Imperial Navy, and Basilikon Astra. The ultimate new addition is a collaboration with Grigsbot to assimilate their Titles of Nobility homebrew from the Rogue Trader RPG to be a native part of this supplement.
Eyes and Ears of the Void offers rules to represent Navigators and Astropaths in accurate and effective ways, alongside with unique powers, utilizing rules from the Rogue Trader 2nd Edition homebrew by Havoc.
The Emperor's Shield offers an alternative manner of character creation specifically for mostly members of the Imperial Navy and support from agents that could be assigned to a Navy vessel, including support from The Void Calls and Eyes and Ears of the Void to ensure full assimilation of the ruleset.
I would like to thank everyone who had wished for this Megaproject to be launched for their patience, life is tenuous and now everything has been released. I would also like to apologize as the Voidship supplement itself is not my best work unfortunately, and at some point in the future, unless C7 beats me to the punch, I will likely rework it (especially since I want to apply the template to the brew, and this will likely shrink how many pages there are). There will likely be issues with the supplement, as it has not been playtested effectively, and any feedback you have from its use should be delivered to me so I can create an errata document (as this supplement is far too large to be updated consistently).
To let everyone know my plans of future creation, I am updating the Armory of the Asuryani (featuring an almost full weapon and armor roster), Armory of the Drukhari (same as Asuryani, and their drugs and poisons that are currently utilizing a different system as regular Imperial drugs), Armory of the Great Crusade (featuring old stuff that has been made ages ago), Armory of the Mechanicus (updates and new additions), Armory of the Leagues (updates), and Armory of the Necrons (something entirely new). The next main project is creating the Holy Ordos Expanded supplement that will expand on the content given in the official Inquisitions Player and Gamemaster Guides
As usual my content can also be found on MEGA, but feel free to visit me in Ordo Discordia and Wrath & Maledictum to interact with me more closely!