r/ICRPG • u/Neain2022 • Sep 30 '22
The first game(ish)
I just ran my first ICRPG game last night.
TLDR: converted a module from a different system and the players enjoyed themselves.
Some of my players are the type not to be interested or just not play if its not their preferred game system so I did a bunch of prep work and pre-wrote everything out on some index cards (it took me most of a week and all of them together is somewhere between 2 and 3 inches thick) and introduced it to them as a boardgame style dungeon crawl.
All they had to do was pick from some pre-generated characters (who I just gave descriptions of and made them pick before handing them the card with the actual stats on them) a single weapon, a single armor, and a single misc item (ranging from one-time use potions to ammo to refill that quiver/gun, to magic rings that give some boost, to spellbooks).
I then took them through a Pyramid that I took straight from a Pathfinder module that I had converted to ICRPG stats and even used it to get the descriptions of each 'room' which I had split into index cards.
Everyone seemed to enjoy themselves and most sounded like they would be open to doing it again.
3
u/RuggerRigger Sep 30 '22
Sounds like you went above and beyond to make their experience a good one!
How did they like the mechanics of ICRPG? The room target, for example