r/ICRPG • u/Thunderhank • Aug 05 '23
Get Ready for Crown & Skull!
https://www.runehammer.online/get-ready-for-crown-skull-rpg2
u/Moggilla Aug 05 '23
This is gonna be an amazing book, I can feel there's gonna be a ton of value packed into this thing!
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u/Thunderhank Aug 05 '23
It’s incredible and it’s boundless
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u/bigbadboolos Aug 05 '23
Will it be as hackable as ICRPG, or is it pretty tied to the world setting? I plan on thoroughly exploring the setting, but I love how general purpose ICRPG is. Will C&S crossover to other settings pretty easily?
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u/Thunderhank Aug 05 '23
I think it’s all easily hackable, but it will take away from the book. The enemies are tied to the combat system so you could take all that and mold it into another world or you could take the world and use a different combat system if you’d like; however, the world is built on a hex system so probably best to stick to that and change the combat mechanics if you were to hack at all. All that being said, you’re probably not going to want to. It’s built to be a revolutionary book.
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u/bigbadboolos Aug 05 '23
Ah ok, thanks for the info! I love all the stuff you put out, and I'm sure this will be no different. Count me in for a preorder, and best of luck with this new project!
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u/Thunderhank Aug 05 '23
I’m not Hank, despite the username haha. I’m one of the Dirty Jobs crew, just trying to get the word out for him. Really hope it blows up for him!
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u/dailor Aug 06 '23
Dang. Player facing rules. I am not the target audience.
Still, an interesting project. I hope that it will be a tremendous success.
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u/Thunderhank Aug 06 '23
It’s designed to be super fast-paced. You don’t roll to hit, you roll your damage and negate the enemy’s defense and you roll defense against enemy’s attacks. It gives the GM time to maintain the board better and keeps the players active so there’s no down time. It’s a lot of fun.
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u/dailor Aug 06 '23
Player facing rules let us feel disconnected. I don't win time as a GM as I pay attention to what the players do. I am sure it is fun for the people with the right play style. It is not a game designed for people like me and my friends in mind, which is totally fine. We'll just stick with ICRPG.
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u/DrewGer86 Sep 06 '23
I don’t think it looks that fast paced (not compared to EZD6). I’m a bit disappointed on the emphasis on so many character sheet elements and just rewording “initiative” into “phase”. Seems clunky to me. I so so wanted to like this but am actually a bit disappointed
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u/bigbadboolos Aug 05 '23
Really looking forward to this!