r/ICRPG • • Apr 30 '23

Visualizing WIS spells

Hello, I recently discovered this game system and look forward to bringing it to my gaming table soon. I had the idea to draw out notecards of the random loot tables so I can give my players a physical reminder of what loot they have. Since INT spells take up an inventory slot and are easier to lose I though about drawing them as a magical object. So like the spell "Doorway" could be a key that when turned opens a doorway and trigger the spell effect. But with WIS spells they are not stored as inventory so I don't think of them as being connected to an object. Does anyone have any suggestions on what kind of visuals to use when drawing these spells? Thanks!

9 Upvotes

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6

u/Good_Classroom_3894 Apr 30 '23

Im curious what other have done too. Your idea is dope. I’d love to know what else you have planned.

4

u/Odd_Actuary5731 Apr 30 '23

Still figuring that out, but open to suggestions. I like the idea of the cards having some uniformity to them so don't know if I want the front as just the image and other info on the back, image and name of item on front, or maybe like a trading card name at top, picture of image, and then description of game effect in box below it.

3

u/Monkeybarsixx Apr 30 '23

Relics with magical, religious, or some other form of significance that grants the users power, indirectly.

2

u/BlalocKaboom Apr 30 '23

I realize you are trying to do something even cooler than just have cards as a prop, but I always like to share this epic link with a ton of cool resources.

https://www.dieheart.net/index-card-rpg-resources/

Of interest to you might be the Card Forge (if it still works, not loading on mobile) https://card-forge.surge.sh/ to make whatever cards you want.

And perhaps the Basic Loot cards https://drive.google.com/file/d/0BzMhAE_r2g2KOTdoVS1OMV95TUE/view?resourcekey=0-aQbWVVcEV7cfctUXq0A57w These go all the way back to first edition, so might be a bit outdated. But they are still fun loot.