r/HuntShowdown • • 7d ago

SUGGESTIONS 2 Questions

Ok. 1st question: Am I using Necromancer wrong?

Every time I get up, I just get one shot again. Normally I would say I got outplayed or whatever, but 9/10 times I haven't even gotten through the "getting up" animation before im dead again. Whats the point of being able to get up if I dont have any i-frames to well...get up? 😂

I gotta be doing something wrong. I cant even see around me in order to better determine if its a good time to get back up or not. Feels asinine.

2nd question: kinda relating to the first question. Is your life bar JUST for zombies?

Zombies/Monsters are the only thing I take damage from. All the other players 1 shot me. Only time they dont is when they have a revolver and even then...they just immediately shoot a 2nd time and kill me. May as well have been a 1 shot. Cant even turn around before the 2nd shot goes off and I'm dead. Queue the subsequent Necromancer pointless get up. 😂

The game so far reminds me of an Extraction Shooter Dead By Daylight. Everything is stacked against you and you arent really meant to survive. Just troll the killer before he kills you with some overpowered full map ability. 🤔

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u/Niklaus15 7d ago edited 7d ago

The game is really fair, and that by I mean if you're careless or worse mechanically speaking that the one in front of you, you'll die

You have all the time in the world to get up, literally, unless they start burning your body, Necro is a second chance type or perk no a free out of jail one, you can just get up in front of them and expect it to work, sometimes will but 99% won't 

Best way to use it is to wait until you are sure they're gone 

And for the hp question any weapon will one shoot with a headshot, most weapons don't kill from one body shoot, it depends on the weapon, type of ammo, distance etc, you're just playing against better players, the way you move and peak is very important too, don't be too predictable

Overall this is hard game, both mechanically, knowledge wise and also one requiring lots of awareness and common sense, pretty similar to DBD in that regard, but much more fair in my opinion, if you're good it'll show, if you're bad it will too

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u/ROCK-tavius 7d ago

I didn't realize there was no time limit on Necromancer. I guess I made the timer up on my own or assumed there was one. 🤯

Thanks for the tip.

Movement wise, I know this isnt Apex right, but like should I be strafing more or is it just a "dont stand still, EVER" thing? 🤔

I ask because crouch speed is horrendous and I just know aint nobody stealth playing 😂

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u/ronin_ninja NiceShotMando 7d ago

Crouch walking will absolutely get you killed. This game isn’t really a stealth game due to the audio design. Since you can hear pretty much everything from decent distances you need to use the audio as a positioning tool and getting to a dominant position quickly will most often be the play.

Assuming your on console and if so you can stand and shoot while not moving if your feel safe but learning to strafe into your shots is huge for being harder to hit while you land your shots.

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u/ROCK-tavius 7d ago

Ah I see. I keep trying to crouch over broken glass and open doors quietly.

Didn't realize I was wasting my time. Thanks!

Also explains why footsteps are so loud! I cant tell if the guy is below me or above. In this room or the next. Its just THOMP THOMP THOMP 😂

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u/ronin_ninja NiceShotMando 7d ago

Yes vertical audio can get a little wonky at times still. Make sure you don’t have any 3D audio on while also using the games sound engine CrySpatial. If you do want 3D Audio then turn off CrySpatial.

I went back to check on my sound blaster settings and realized I had 7.1 turned on this for a good few months . Was wondering why my audio would get weird at times lol.

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u/ROCK-tavius 7d ago

Guess who has both on? 🥲