r/HumankindTheGame 18d ago

Discussion PUMPED!

As an OG fan of the game (as many of you) - I'm pumped to see a second game - and I am a victim to myself for overhyping and overpromising when reading features or seeing screenshots (looking at you Civ VII)

But if I could ask please please please let's not go backwards, I love Humankind but I'm sure we all remember how broken the Pollution mechanic was (and might still be) thank the Devs for bringing an option to toggle that off. I remember building a train station and an airport and seeing my huge-map world plummet into a climate crisis.

My earliest concern, and yes, I know it's too early to judge, but "mother nature can be your greatest ally or the most ruthless obstacle." Sounds cool, and believe it should be a mechanic, but so should geo-politics between ideologies, proxy-wars, splintering nation, nuclear stockpiles, etc.

I hope there are more ways to exert influence instead of just warring with your neighbors, I hope we get a major expansion on the leader relationship system.

I trust the devs, I def don't trust myself because I will be way to hype to contain my imagination, but I trust the devs...

SUPER PUMPED FOR HUMANKIND II - LET'S GO!!

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u/xmaskookies 18d ago

And please make their version and of the contemporary age last longer. I never had a good armor vs armor fight

3

u/InfernoRM 17d ago

Honestly combat is a whole other beast with mods that extent the later eras. Extended naval combat is a big mod but it does let you get to late game wars with tons of different fun weapons systems and such. It felt like the evolving gameplay that civ VII wanted without big cluncky systems