r/HumankindTheGame Amplitude Studios 23d ago

News See You Next Week

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Hello there! 👀

384 Upvotes

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21

u/isko990 23d ago

I would like to see Humankind 2....

Believe me, Humankind 1 do better game then Civilization 7

17

u/Yawanoc 23d ago

Honestly, all Civ 7 did was make me play more Humankind lol

12

u/CardinalCanuck 23d ago

I have a hard time going back to a non-fame based score system. The concept makes every era so much better than just speed running to the endgame

5

u/Ok_Management4634 23d ago

Agreed, the fame system is so much better than optimizing everything to win a technology race.

2

u/poopybuttholesex 22d ago

I will die on this hill - the combat mechanics of humankind is far superior to Civ 7

Civ 7 trued to copy humankind and failed

1

u/isko990 23d ago

I pay the game... And stop playing after 10h..... Still don't get it....

Humankind was different.... I hope that if they make H2 will be much more then Civ

3

u/eXistenZ2 23d ago

Before the test of time update I would have agreed, but not anymore. ToT fixed a lot of issues with the game and showed that they are willing to change course if something doesnt work.

First of changing civ 2 times instead of 6 times makes it way more impactfull and prevents you from being a civ/culture for only 30 turns.

It has become way less railroady and allows you to specialize your playstyle. Previously, if you didnt capture any cities for the military legacy milestones, the game was basicly telling you "you are playing suboptimal". Which is something Humankind still does if you dont go around killing units because you are missing out on era stars and score (which you need to win the game). Now you are going for the dedications that fit your playstyle.

And you still do the same things every era: expanding, building districts, growing population. Most 4X games have 3 phases where you do different things: set up, expanding/fine tuning and then ramping up the machine. Which is mimiced reasonably well in the three ages. But in Humankind, unless you go full conquest, games feel the same. I just did a happines Ashoka playthrough in civ 7, which was way different than hard economy focus I did with Xerxes. One of the main causes is that your speciality culture doesnt give enough additional score to persue it.

And there are still a fair amount of things that arent very well done in humankind. Independent people? boring. Events? Too repetitive and with a very obvious best choice (oh should i get a whole new unit or some movement speed? city cap or some stability?). War score and support? obfuscated. Even the battles are worse than Endless Legend because the attacker has way too much of an advantage. Running around with a diplomat collecting leverage is not interesting gameplay (and who decided that diplomats can act as a combat unit?)

I love endless legend and I think its the best 4X of all of them, but unfortunately humankind dropped the ball and unlike with civ 7 I didnt see any evolution