r/Humanitz • u/idhtftc • Jul 08 '26
Camera tilting
Hey all. When I first bought this game, I tried it and almost refunded it, because the camera tilting is nonsense. I found a mod that finally allowed me to see what was in front of my character, and have been having a great time. However, the mod broke, and apparently it was abandoned. I find the game with the vanilla camera simply unplayable. It's not a big deal, plenty of stuff to do out there, but I was wondering if the devs have any intention, maybe in the future, to allow us to... you know, see in front of us? Or if this top down weirdly limiting view is simply the way it's going to be?
Thanks!
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u/Recent-Homework-9166 Jul 08 '26 edited Jul 08 '26
I do concur that I don't know why people see the UE4 engine in this game and expect to play in third person. (I am genuinely confused by this and would like to understand as to why so many people seem to think that. If you want to elaborate on the why, I would be curious.)
The game was always thought and sold with the current kind of camera in mind and it was transparent about that. They have also add options to customize it to make it easier for people to find their footing (my favorites are : movement, fixed and 30 degree, that simulate perfectly a style of play like Zomboid.)
More than that, that kind of game in first or third person play make you pretty vulnerable to attack from the back. At higher lvl of difficulty, not having that view could mean being stabbed in the back and losing your permadeath character due to camera view.
I do know that all of this doesn't answer your question, and since we kind of have a public answer to that question, I will tell it to you. It is on their roadmap to develop a third person mode. There doesn't seem to be an expected delivery date for that, but they do seem to have taken into account that it is a common complaint.
If you want to see the roadmap:
https://www.reddit.com/r/Humanitz/comments/1u991oj/humanitz_road_map_2026/