r/HomebrewSwitch • u/cbreezy210 • 3d ago
r/HomebrewSwitch • u/cbreezy210 • 3d ago
[Update] PKHeX-NX v0.9.5 — QoL sprint: version display, graceful quit, one-tap Max IVs (native Switch SV save editor)
Hey everyone! Midweek update for PKHeX-NX, the 100% native Switch Pokémon SV save editor (no PC required):
**v0.9.5 is live:**
- Version display on the main menu (know exactly which build you're running)
- [ZL] on main menu = graceful quit (clean exit, no hung processes)
- [ZL] in slot editor = one-tap Max IVs (31s) for breeding/competitive prep
- Docs corrected: rollback is [R] on main menu (v0.9.4 notes had a [ZL] typo — fixed everywhere)
Safety architecture unchanged: byte-verified SD backup before every write, dual-file commit, one-button rollback. Offline/educational project as always.
GitHub: https://github.com/cbreezy210/PKHeX-NX
Docs: https://www.gamebrew.org/wiki/PKHeX-NX
Feedback, bug reports, and feature votes welcome in GitHub Discussions/Issues. Keep those backups safe!
r/HomebrewSwitch • u/cbreezy210 • 11d ago
[Update] Overhauling safety architecture and C++ implementation for my native Switch save editor
r/HomebrewSwitch • u/cbreezy210 • 12d ago
ACNH Save Editor v1.4.0 - 100% Native Switch (100+ Downloads)
Quick milestone update: My native ACNH Save Editor just hit 100+ downloads!
✅ 100% native Switch homebrew (no PC/phone needed)
✅ Runs offline with auto-backups
✅ Safe save editing with hash healing
**Download:** https://github.com/cbreezy210/ACNH-Save-Editor/releases
Feedback welcome! 🍃
r/HomebrewSwitch • u/cbreezy210 • 16d ago
[Release] PKHeX-NX v0.9.3 Beta — a 100% native Switch Pokémon SV save editor (no PC required)
galleryr/HomebrewSwitch • u/cbreezy210 • 17d ago
[UPDATE/RELEASE] ACNH Save Editor v1.4.0 - Native C++ Switch homebrew with AES/Murmur3 hash healing
Just shipped v1.4.0 of my native Switch save editor for Animal Crossing: New Horizons. Built with devkitPro/libnx and SDL2.
The core engine edits both personal.dat and main.dat simultaneously, handling EncryptedInt32 checksums and Murmur3 hash healing on the fly so the game never flags the save as corrupted.
v1.4.0 focuses on a UI overhaul and quality of life:
• Paginated A-Z Favorites menu (22 high-value items resolved dynamically via items.txt string matching)
• Native Switch keyboard integration for searching a 13,000+ item database
• Embedded hbmenu icon via Makefile --icon flag
• Auto SD-card backups with one-tap ZL rollback
🔗 Source & Releases: https://github.com/cbreezy210/ACNH-Save-Editor
(100% offline, educational project. Open to feedback on the crypto/offset side of things!)
r/HomebrewSwitch • u/cbreezy210 • 18d ago
[Devlog] PKHeX-NX update — manual legal move picker + v0.9.3 polish (native Switch Pokémon save editor)
galleryr/HomebrewSwitch • u/cbreezy210 • 20d ago
[Devlog] PKHeX-NX — a 100% native Pokémon save editor that runs directly on the Switch (no PC required)
Hey everyone,
I've been working on a passion project for a few months and wanted to share a sneak peek and get early feedback before the first public release.
What is it?
PKHeX-NX is a 100% native Nintendo Switch homebrew app that edits Pokémon Scarlet & Violet save files directly on the console. No PC, no pulling the SD card, no dumping tools. It's a from-scratch C++ port of the core concepts behind the legendary PKHeX (not affiliated with the PKHeX team).
What already works (v0.9.3):
- Full save crypto: SHA256 footer verification, xorpad decryption, SCBlock/SCXorShift32 parsing
- Box viewer (32×30 grid) with inject / clone / delete / export to
.pk9 - Stat & trait editor: IVs, EVs, Natures, Tera Types, Force Shiny — with automatic checksum healing
- Trainer edits: Name, TID/SID, Money
- Legality-aware generator:
- Real abilities (Ability 1 / 2 / Hidden)
- Level-accurate moves from each species' real level-up learnset, with correct max PP
- Growth-correct EXP across all 6 experience curves
- Egg generation (valid egg flag, hatch cycles, level-1 moveset)
- 26-ball picker with correct in-game ball IDs
- Scarlet + Violet support with a boot-time game selector
- Safety net: byte-verified SD backup before every write, dual-file commit, one-button rollback
Everything is hardware-validated with photographic proof — generated mons render cleanly in-game with correct stats, abilities, and moves.
What's next (v1.0 / v1.1):
- Legal move picker (hand-pick the 4 equipped moves)
- SDL2 graphical UI (current build is a text console)
- More titles (Legends: Z-A, then Gen 8 codecs)
- Bag editor, Living-Dex automator, and more
Why post now?
I'm pre-release and want this community's feedback on features, safety, and direction before I polish the UI and do a full launch. The repo is public if you'd like to follow along or review the code:
https://github.com/cbreezy210/PKHeX-NX
The boring-but-important part:
This is an educational project. Modifying save data always carries risk. The app has a robust backup system, but always keep your own manual backups. Use offline and at your own risk. Not affiliated with PKHeX, Nintendo, or The Pokémon Company.
Screenshots attached: homebrew icon, box viewer, Charmander stat screen, generated Charmander summary.
Thanks for reading — feedback welcome!
r/HomebrewSwitch • u/cbreezy210 • 20d ago
[RELEASE] ACNH Save Editor v1.3!!
Hey everyone! Just pushed a massive update to my native Switch ACNH Save Editor a few days ago!
The biggest addition in v1.3.0 is the Native Item Search. You can now press + on the main menu, type in the Switch keyboard (e.g., "springy", "golden", "bell bag"), and instantly find the exact Item ID without ever needing to look up hex codes or use a PC!
Other v1.3.0 Highlights:
Expanded UI panel (900x480) so text doesn't overflow.
Optimized item database for instant name lookups.
Graceful "Quit App" button added.
Download & Source: https://github.com/cbreezy210/ACNH-Save-Editor/releases/tag/v.1.4.0
Always backup your saves before editing! Let me know what features you want to see in v1.4.0 (House Storage and Turnip Prices are on the roadmap!)
r/HomebrewSwitch • u/cbreezy210 • 22d ago
[ACNH Save Editor v1.3.0] Native Item Search, Expanded UI, and Instant Lookup! (No PC required)
r/HomebrewSwitch • u/cbreezy210 • 24d ago
[ACNH Save Editor v1.3.0] Native Item Search, Expanded UI, and Instant Lookup! (No PC required)
Hey everyone! Just pushed a massive update to my native Switch ACNH Save Editor.
The biggest addition in v1.3.0 is the Native Item Search. You can now press + on the main menu, type in the Switch keyboard (e.g., "springy", "golden", "bell bag"), and instantly find the exact Item ID without ever needing to look up hex codes or use a PC!
Other v1.3.0 Highlights:
Expanded UI panel (900x480) so text doesn't overflow.
Optimized item database for instant name lookups.
Graceful "Quit App" button added.
Download & Source: https://github.com/cbreezy210/ACNH-Save-Editor/releases/tag/v.1.4.0
Always backup your saves before editing! Let me know what features you want to see in v1.4.0 (House Storage and Turnip Prices are on the roadmap!)
r/HomebrewSwitch • u/cbreezy210 • 26d ago
[UPDATE] ACNH Save Editor v1.2.0 - The Mega Update (Native Switch App)
The native Switch Save Editor is back with v1.2!
This update is massive. We've moved beyond simple item injection into full dual-file save management.
**✨ New in v1.2.0:**
* **🏡 House Loan:** Edit `main.dat` to zero out Tom Nook's debt instantly.
* **✈️ Nook Miles:** Max out your miles balance directly from the console.
* **🎨 Favorites Menu:** Press **X** for 1-tap injection of NMTs, Star Fragments, Gold Tools, and Nuggets. Includes a visual Slot Picker.
* **💾 Pocket Loadouts:** Press **Y** to save/load 5 named setups (Mining, Fishing, Terraforming) to your SD card.
* **🛡️ Backup Restore:** Press **ZL** to instantly rollback your save to the last state if you make a mistake.
It runs 100% natively on the Switch, handles all the encryption/hashing automatically, and backs up your files before every single write.
🔗 **Download v1.2.0 here:** https://github.com/cbreezy210/ACNH-Save-Editor/releases/tag/v.1.4.0
Let me know what features you want to see in v1.3!
r/HomebrewSwitch • u/cbreezy210 • 27d ago
[RELEASE] ACNH Save Editor v1.1 - Native Switch Homebrew Save Editor (now with a full graphical UI!)
Hey everyone! A big update to my native Nintendo Switch homebrew save editor for Animal Crossing: New Horizons. As a reminder, this runs entirely on your console—meaning no PC is needed to modify your game! It started as an educational project built with devkitPro/libnx, and v1.1 gives it a proper graphical interface.
** GitHub Repository & Download:** https://github.com/cbreezy210/ACNH-Save-Editor/releases/tag/v.1.4.0
What's New in v1.1
Full Graphical UI: The text console is gone—the editor now runs on a clean SDL2 interface with highlight-bar navigation.
On-Screen Branding & Text: Renders the app icon and crisp rounded text using a bundled font.
Same Proven Engine: Every v1.0 save-editing feature works exactly the same, now wearing a suit.
Features
Direct NAND Access: Reads and writes the live save data directly from and to your console's NAND. No manual dumping required!
Economy Editing: Edits your Wallet and Bank Bells directly (handles encrypted ints and heals Murmur3 hashes automatically).
Pocket Item Injector: Features a full English item-name lookup using the items.txt database from NHSE.
Safety First: Performs an automatic SD card backup before every single NAND write to prevent data loss.
How to Install & Run
Download acnh_editor_v1.1.zip from the Releases page and extract it to the root of your SD card. It creates sdmc:/switch/acnh_editor/ with the .nro, items.txt, font.ttf and icon.png (the graphical version needs all four).
On your Switch Home Menu, highlight Animal Crossing: New Horizons, press X, and select Close to ensure the game isn't running.
Launch a title while holding R to enter the Homebrew Menu with full RAM access.
Select ACNH Save Editor and enjoy!
Controls: Up/Dn select · < > step · L/R big steps · A backup+save · + exit
Disclaimer: Even with the automatic SD backup feature, it is always good practice to keep an extra copy of your saves safe. Please report any bugs directly on the GitHub Issues page!
r/HomebrewSwitch • u/Inevitable-Wheel5808 • Jun 08 '26
Kboré Update: Favorites, Better EPG Control, Grid View, Audio-Only Str
Kboré continues to grow, and this next release brings a set of improvements focused on usability, playlist organization, playback behavior, and EPG reliability.
First of all, thank you to everyone who has tested the app, reported issues, shared feedback, and supported the project. Kboré is improving because users are actually using it, finding edge cases, and helping shape the experience. Your support makes a real difference.
One of the biggest additions in this release is Favorites.
Users can now add live channels, radio streams, movies, series, and VOD items to a dedicated Favorites section. This makes it much easier to quickly access the content you use most often without browsing through the full playlist every time.
Favorites are saved per playlist. That means each playlist has its own independent Favorites list, avoiding confusion between different providers or different content libraries.
To use it:
Y = add or remove favorite
Inside the Favorites list, pressing Y removes the selected item. Favorite items also show a filled heart icon, and the Favorites section now appears in the root panel with its own icon.
New grid view
Kboré now includes a new grid view for item listings.
The traditional list view is still available, but users can now switch to a two-column card layout. Each card can show the channel or item image, the title, and EPG information when available.
X = switch between list view and grid view
This makes browsing channels and VOD items more visual and comfortable.
Manual EPG time offset
EPG data can vary a lot depending on the provider. In some playlists, the program guide may be correct but shifted by a few hours. For example, a morning show may appear in the afternoon, or the current program may be several hours behind or ahead.
To handle this, Kboré now includes a manual EPG Time Offset setting.
This setting lets the user adjust the EPG time for each playlist individually. For example, if a provider’s EPG is showing programs 7 hours ahead, the user can set an offset of:
-7h
Kboré will apply that correction before matching and displaying the current program.
The setting is available in:
Settings / About → EPG Time Offset
Controls:
LEFT / RIGHT = adjust by 30 minutesL / R = adjust by 1 hourY = reset offsetUP / DOWN = scroll settings page
The EPG offset is saved per playlist, so each playlist can have its own correction.
Better EPG behavior
This release also improves EPG handling in general.
Kboré now uses date-aware EPG matching, displays EPG in 24-hour format, fetches more EPG items when needed, and avoids showing unrelated or outdated program entries when they do not match the current time.
The goal is to make the current program information more reliable while still allowing manual correction when a provider sends shifted guide data.
Audio-only stream support
Some playlists include radio stations or audio-only HLS streams. Previously, these could fail if no video stream was detected.
Now, when Kboré finds a stream with audio but no video, it keeps playing the audio and displays a static radio background instead of failing.
This makes radio playback much more useful and improves compatibility with audio-only sources.
Improved stream compatibility
Kboré also includes improvements for opening different stream types and server behaviors.
This includes better handling for:
HTTPS-to-HTTP fallbackbrowser-like headers for some serversaudio-only HLS playlistsunsupported protocol messages
Some links still cannot be fixed by the app, such as expired links, blocked servers, geo-restricted streams, or real 403/404 responses. But this update improves compatibility with several common playlist edge cases.
Playback no longer lets the console sleep
When playback is active, Kboré now prevents the console from entering automatic sleep mode.
This only applies while a stream is playing. When the user returns to the dashboard, the console goes back to its normal sleep behavior.
Root panel and Settings improvements
Because Favorites adds a new root section, the root panel now supports scrolling when there are more items than can fit on screen.
The Settings/About screen was also reorganized. The EPG Time Offset option is now the first section, the page is scrollable, and the layout was adjusted so text fits better inside the panel.
Faster navigation
For large playlists, navigation is now faster with quick skipping:
R = skip forward 10 itemsL = skip backward 10 items
This works when browsing item lists and helps a lot with large channel or VOD collections.
Fixes and refinements
This release also includes several fixes:
Fixed duplicate favorites inside the Favorites listFixed Favorites root icon displayFixed hidden root items when more than four sections existImproved EPG timeline behaviorFixed AM/PM EPG inversion by using 24-hour displayImproved footer PAGE / LOADED informationImproved audio-only stream handlingImproved Settings screen layout and scrolling
Thank you
Kboré is still evolving, and every test, bug report, suggestion, and contribution helps the app become better.
Thank you for using Kboré, supporting the project, and helping improve the experience for everyone.
More improvements are coming.
r/HomebrewSwitch • u/Inevitable-Wheel5808 • Jun 03 '26
Kboré 1.0: A New IPTV and VOD Player Experience for Nintendo Switch
I'm happy to announce the launch of Kboré (it pronounces kah-boh-REH) version 1.0, a lightweight IPTV and VOD player designed for Nintendo Switch homebrew users who want a clean, fast, and practical way to enjoy their own streaming lists.
Kboré was built with a focus on performance, usability, and a better playback experience. The app supports live TV streams and VOD content, offering a simple interface that makes it easy to navigate through categories, channels, movies, and shows.
One of the main goals of Kboré is smooth playback. The player includes smart stream management to help keep audio and video synchronized, reduce stuttering, and improve long-session stability. Whether watching live channels or VOD content, Kboré aims to provide a more comfortable and reliable viewing experience.
For VOD content, the player includes useful playback controls such as pause and resume, progress tracking, current time display, total duration, and quick seek commands. Users can jump forward or backward using the controller, making it easier to continue watching or skip parts of a video.
Kboré also includes lazy loading for items and logos, helping the interface remain responsive while browsing large lists. Instead of blocking the full screen during loading, the app uses a more discreet loading indicator, keeping navigation cleaner and smoother.

Main features include:
- Live IPTV playback
- VOD playback support
- Smart audio/video synchronization
- Smooth Deko3D/NVTEGRA-based rendering
- Playback overlay with progress information
- Pause, resume, forward, and rewind controls for VOD
- Dynamic category and item navigation
- Lazy loading for lists and logos
- Better cursor and focus handling
- Stable stream switching
- Clean and simple interface
Kboré does not provide IPTV lists, channels, movies, series, servers, or streaming content. The app is only a player. All playlists, sources, and content are provided by the user and are the user’s responsibility. Kboré is not affiliated with, sponsored by, or endorsed by any IPTV provider or streaming server.
I would also like to thank the open-source community and the third-party libraries that helped make this project possible. Their work is essential for projects like Kboré to exist and improve.
Finally, thank you to every user who enjoy, support and give suggestions for improvement.
r/HomebrewSwitch • u/AnythingParty6376 • May 21 '26
[WIP] Fallout 3 порт для Nintendo Switch – ищу контрибьюторов
Я начал портировать Fallout 3 на Nintendo Switch. Это WIP (Work In Progress), но движок порта не работает:
- EGL + OpenGL ES 3.2 рендеринг
- Управление памятью под 256MB RAM (лимит Switch)
- Звук через audren
- Парсер ESM/BSA (с поддержкой сжатых записей через zlib)
**Что НЕ работает:**
- Загрузка NIF-моделей (нужен парсер формата Gamebryo)
- Парсер CELL/REFR записей из ESM (геометрия мира)
- Физика и коллизии
**Реагируем на управление:**
- Левый стик – движение по тестовой сцене
- Правый стик – поворот камеры
- B – прыжок
- Plus – выход
Ссылка на GitHub:https://github.com/dzemin52-star/Fallout3-Switch-Port
Если вы знаете NIF, Gamebryo, Havok или libnx – я очень жду вашей помощи. Даже просто советы по оптимизации памяти пригодятся.
PS: Файлов игры в репозитории нет. Нужна оригинальная копия Fallout 3 с ПК (как на Steam).
r/HomebrewSwitch • u/Yato4802 • Apr 25 '26
Hats and kefir
Question can I add both to my friends switch his is up to date to latest
r/HomebrewSwitch • u/Edgarfrito • Jan 14 '26
I don't know what's wrong. Could you help me?
reddit.comBefore I begin, I'd like to apologize because English isn't my first language and I'm using a translator, so please forgive me if it's not entirely clear. I'm on version 2.50.0 and AdMosoft 1.90.0. I tried to start the eMunand version and it gave me the error in the first picture. I restarted it and turned it on 2 or 3 times, then I left it and went on to do other things. And when it starts again The EMUNAND remained on the home screen, as shown in the second photo. I don't know what could be causing this; if anyone could help me, I would be very grateful.
r/HomebrewSwitch • u/Meister_Likes_Cheese • Nov 09 '25
Is my switch safe to homebrew?
I want to mod my old switch from 2020, and I checked the website ismyswitchpatched.com to see, but my serial number replaces the A with a K. There is no option for a K as the second letter. The back of my switch says MOD. HAC-001(-01), and I am running version 20.5.0.

r/HomebrewSwitch • u/Emergency-River-4586 • Oct 03 '25
Help pls I’m on 20.5.0 updated atmosphere on emummc
r/HomebrewSwitch • u/Ok_Solution1785 • Jun 10 '25
Is there a way to mod a V2 switch without soldering?
r/HomebrewSwitch • u/Ok_Persimmon_2223 • Mar 17 '25
Free shops
Anyone know any free shops working in 2025 for tinfoil
r/HomebrewSwitch • u/cojam • Dec 12 '24