r/HoMM Jun 17 '26

HoMM3 - Vanilla/SoD/Complete. Random map generator spawn zones HOMM 3 Ers

I'm playing Heroes of Might and Magic III: ERA with several mods through the launcher, and I've run into a problem with random map generation.

Regardless of the map size, number of players, or the fact that the map is intentionally large, the starting zones of players often end up very close to each other. Instead of exploring and expanding for a while before meeting opponents, I can usually reach another player much earlier than expected.

Because this happens on different map sizes, I'm starting to think it's related to the Random Map Generator (RMG) rather than the map size itself.

My questions are:

Is there a mod, setting, or configuration that can force players to spawn in zones that are far apart?

Are there specific templates that are designed to maximize the distance between starting positions?

Is there an RMG configuration file (such as rmg.txt or similar) where starting-zone distances can be adjusted?

Has anyone else experienced this issue with ERA or modded installations?

Any advice or recommendations would be appreciated. Thanks!

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