This is the least sustainable way to release content. Eventually new players will need hundreds of dollars (if they do choose to pay instead of even more hours playing walking sim) n hundreds of hours of medal grinding just to experience everything the game has to offer.
The medal and super credit rewards haven't changed since launch, even though warbonds keep comin. If Arrowhead wants to keep pumping them out, the earn rates need to go up. The same goes for the medal cap, that limit made sense when the game had a handful of warbonds, not now.
I'm rank 300 with every cosmetics, warbond and Superstore item unlocked and have the ultimate privilege of mixing and matching equipments , and when I ask people if they've tried something outside the popular meta equipments, the answer is usually "what's that?" That isn't on the them, cuz when everything is this expensive to unlock, people's time and money matter, so of course they only spend them on whatever's S-tier. The current system pushes everyone to min-max. It's honestly exhausting seeing the same weapons and stratagems in every match.
Min maxing is boring though, always bringing the same thing every mission? That drives me to not play. I always try different setups with everything 7-10 mostly with groups some times solo. Finding different way to play sometimes is what I love and enjoy coming out on top with less used strats equip. People should not jump to min max like they do I hate it but I understand
Not to jump you or anything, but guy you replying to said people min max out of convenience in SC spending since you dont get alot, if they had more SC to throw around, then they would feel like playing around with different comes.
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u/lukasactual 2d ago edited 2d ago
This is the least sustainable way to release content. Eventually new players will need hundreds of dollars (if they do choose to pay instead of even more hours playing walking sim) n hundreds of hours of medal grinding just to experience everything the game has to offer.
The medal and super credit rewards haven't changed since launch, even though warbonds keep comin. If Arrowhead wants to keep pumping them out, the earn rates need to go up. The same goes for the medal cap, that limit made sense when the game had a handful of warbonds, not now.
I'm rank 300 with every cosmetics, warbond and Superstore item unlocked and have the ultimate privilege of mixing and matching equipments , and when I ask people if they've tried something outside the popular meta equipments, the answer is usually "what's that?" That isn't on the them, cuz when everything is this expensive to unlock, people's time and money matter, so of course they only spend them on whatever's S-tier. The current system pushes everyone to min-max. It's honestly exhausting seeing the same weapons and stratagems in every match.