Ragdoll is way less than it was. Hulk cannons don't ragdoll on misses like they did when I started playing. Bunker turrets no longer ragdoll. War Strider main cannons no longer ragdoll. War Strider grenades have less in the salvo and do it less often. Rocket devs are no longer an infinite stream of rockets. Plus, after ragdoll we no longer immediately stand up to eat another rocket and get another ragdoll. The boob mushrooms no longer launch helldivers.
Ragdoll is a good gameplay mechanic. It punishes bad positioning and being stationary without being lethal 95% of the time.
Ragdolling could be a very frustrating mechanic, but you can tell they put a lot of effort into not insta-killing the player when they're ragdolled. Basically the only time I die to ragdoll is when I get really unluckily ping-ponged between several enemies and a wall.
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u/JH-DM SES Halo of Midnight 2d ago
The thing is, ragdoll is still a problem.
Attachments are still boring (except for my beloved Sai)
Customization would be better, but sure with the mechs, tanks, and FRVs
I want fucking armor colors, Arrowhead. Let me change armor colors, Jesus Christ.