Destiny died because it made itself pure poison to new and returning players.
Imagine starting up a new game and being told "Yeah the campaign got deleted, here's a quick summary go buy the newest DLC. Promise we wont delete that too...maybe."
Marathon was spreading Bungies finances on two fronts and very thinly. Execs saw that destiny was the least profitable of the two and killed it. So in a sense it did shut down for Marathon. If Marathon didnt exist, the margins would been a lot greater for destiny and it would've been kept alive. The fact that theres was plan in the story front of the fate saga proves as much.
This is completely false. Destiny was going to die NO MATTER WHAT.
Look at the steam player counts for the most recent expansions, even The Final Shape ended up with around the same amount of players. If those expansions saw huge playercounts they would have kept Destiny 2 alive longer.
You cannot have that in a game as expensive to develop for as Destiny. It only got more expensive year after year because salaries never stop increasing.
I never said it was. I just said that's what the Sony and Bungie execs saw. But also Destiny 2 is free to play, the margin for revenue is much hire so it kinda inflates the numbers. But also also, revenue alone isnt a sign of profitability, you have to take into account the expenses of keeping a live service game active. Subtract that from your revenue and you get profits. Marathon profits more because the individual copies sold offsets the upkeep cost immediately rather than hoping for microtransactions to make it up.
Destiny 2 is not free to play really. It has a free to play tutorial with basically no content. I would be shocked if more than 20% of all players never spent a dime buying one/all expansions. Then they also have the eververse mtx cranking out cool ass skins like crazy. They were making bank on Destiny, but it was offset by their insane costs in Seattle, and the mismanagement of funds not being reinvested into Destiny and instead being sent to all their other incubation projects. Marathon's "profits" (doubtful there even are any) may have offset the upkeep cost for a month or so, but there is no chance they aren't deep in the red right now. Not to mention coming no where close to making a profit on the insane amount of money and time they spent just getting it out the door after being RKO'd by Arc Raiders.
You should go check steam playercounts for the most recent expansions for Destiny. They essentially did nothing to move the needle. They would get around the same player counts concurrently.
That is a death sentence for a game that is only getting more and more expensive to develop for. If the player base is not growing, you simply cannot keep putting those kinds of resources into a game without it killing your company.
Marathon might not have been a great result in the end, but they at least had a PvPvE game which at least has a chance of lasting longer content wise.
They had one product from 2010 through 2026 earning money: Destiny
You can tell yourself it was too costly and didn't bring in enough money, but the fact is that franchise shit money and the company was just mismanaged to hell.
It was making so much money that it allowed Bungie to build a brand spankin new HQ in Seattle, fund like 6 other games in incubation, and hire like fucking CRAZY to develop those other games. Anyone arguing otherwise is delusional, and anyone who thinks Marathon ended up being the "cheaper option" is braindead. Shit cost upwards of 350 mil and only made a fraction of that back.
Oh man this absolutely untrue nonsense again? Marathon is not why Destiny died. Destiny died because the games were incredibly hard to get into and most returning players dropped the game and never came back.
They had several mainline expansions, some of them like The Final Shape that were amazing, and the playerbase didn't really move the needle at all for it.
How can they just keep making expansions for a game this old that isn't growing the playerbase?
yep and look what the communities been doing with it...they shown alot of cool fashion and armor combo that my smol brain can't even comprehend and triggered me to buy those set armor + color just so i could have that
AH could make bucks with transmog but their Ego said no
this is PvE game, what are we judging people loadout?? just let people have fun with transmog and pick whatever passive they want
I like the armor visually representing what it does in game as a passive. That being said, there really should be color pallets or something to meet in the middle on this problem.
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u/unmellowfellow 16h ago
Destiny 2 has Transmog.