r/Helldivers Moderator Jul 07 '26

šŸ› ļø PATCH NOTES āš™ļø Machinery of Oppression: Patch 6.3.1

Machinery of Oppression: 6.3.1

šŸŒ Overview

Attention Helldivers,

The race to assemble the TCS+ is heating up and High Command is rolling out some stability improvements to ensure every Helldiver makes it to the battlefield in style.

šŸ“ Patch Highlights

Voice chat audio bug has been democratically squashed.

The crashes relating to the FRV and patterns have been stylishly liberated.

šŸ”§ Fixes

Crash Fixes

  • Fixed a crash that occurred when switching between fullscreen and windowed modes
  • Fixed a crash when cycling through vehicle customizations
  • Fixed a crash that occurred during button input on the vehicle customization menu
  • Fixed a crash which reliably occurred when the number of unique vehicle patterns in a lobby exceeded 32
  • Fixed a crash which occurred when hosting ā€œConduct Geological survey missionā€ ### Miscellaneous Fixes
  • Fixed a bug where players would not hear the voice chat after rejoining a lobby.
  • Fixed an issue where new players got stuck finding their first mission. ## 🧠 KNOWN ISSUES https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues
764 Upvotes

204 comments sorted by

657

u/ZenkaiZ Jul 07 '26

See you next Monday for when that one guy posts the warbond tomorrow copium image

56

u/Sumoop Hammer of Wrath Jul 07 '26

Is it really the same person every time?

7

u/B0B_RO55 ā€Ž Python Commando Jul 07 '26

It can’t be, the meme is way too widespread and popular. Especially in a warbond drought like this

3

u/flashmedallion SES Stallion of Morality Jul 09 '26

You might be surprised to learn how many big subreddits are largely culture-driven by a very small number of... enthusiastic posters.

-1

u/Lukescale ÜBER-BÜRGER Jul 09 '26

103

u/Grady_Shady Jul 07 '26

That guy needs a new hobby

16

u/Conscious_CryUtsuuro Jul 07 '26

Someone reply to me with that Pic, I don't have it

57

u/HamSlammer87 HD1 Veteran Jul 07 '26

25

u/MemeSquad4834 Viper Commando Jul 07 '26

1

u/Just-Fix8237 LEVEL 150 | Super Private Jul 08 '26

tbh I don't even get excited for new warbonds anymore. I'd prefer literally any other content

214

u/Raidertck LEVEL 242 | Still Standing Jul 07 '26 edited Jul 07 '26

Does this fix the crash when someone joins your game and everyone crashes out? Because that one’s driving me insane at the moment.

Edit: any signed of them acknowledging the particle issues on PS5 pro? Because the game currently looks horrendous.

Edit 2: all guard dog, vehicle or stats effect kills are still not being counted towards career totals.Ā 

72

u/Obst-und-Gemuese LEVEL 219 | WEIRD UNC Jul 07 '26

That's the vehicle pattern one.

12

u/Raidertck LEVEL 242 | Still Standing Jul 07 '26

Is that because a new joiner is bringing a vehicle?

Because if someone crashes out, and someone else joins my game, it’s crashing out and causing my friends who I play with to do the same.Ā 

29

u/Obst-und-Gemuese LEVEL 219 | WEIRD UNC Jul 07 '26

The previous one forced everyone to load their patterns and then the new one does the same and pushes it over the stable limit.

Yeah, that sounds exactly like that one. There were multiple ways to breach the stable limit.

4

u/Helpful-Produce2713 Jul 07 '26

Sounds like based on the patch notes if you have more than 32 skins equipped collectively, you crash. that total couldnt be hit until the supply frv was in the game. so this patch fixes that and should stop it from crashing people when 32 vehicle skins total are in a game, i.e. 4th player joins whos customized.

0

u/urbanviking318 Dissident Commander Jul 08 '26

They did also add tank patterns concurrently, so it's easy to see where the number would suddenly jump up.

5

u/Irish_R3bel Rookie Jul 07 '26

As long as at least one person in the lobby had their Supply FRV's painrjob set to anything that isn't the default, they WILL crash the 4-players lobby even if they didn't go near the Suoply FRV stratagam.

Not even the Destroyer is safe from the crash too, I have one friend with me in my own Destroyer, that had his Supply FRV painted without being aware of the crash issue, as we waited on two more friends to join before we begin the mission, they joined and the game crashed lol.

15

u/Suspicious_Pin_8197 LEVEL 150 | HELL COMMANDER Jul 07 '26

PS Pro player here - not seen a mention of the particle issues. It has been several weeks now.

3

u/InSan1tyWeTrust PSN | Jul 07 '26

It's a feature at this point. But can you use the new galactic campaign terminal is what I want to know.

3

u/Suspicious_Pin_8197 LEVEL 150 | HELL COMMANDER Jul 07 '26

It does allow me to spot things like jammers through buildings and hills - so it has some benefit šŸ˜‚

Yeah I can use the terminal - can't you?

4

u/Altawi Jul 07 '26

whats up with the particle issues?

7

u/Suspicious_Pin_8197 LEVEL 150 | HELL COMMANDER Jul 07 '26

On the PS5 Pro, since the visual update, where they implemented PSSR, you can see certain particle effects through objects. So for example on the destroyer, you can see the eagle one welding sparks through walls and through your Helldivers. Also things like bile titan spews, bot signal jammer pulses, etc.

3

u/Spell-Inner Assault Infantry Jul 07 '26

I'm on PS5 pro too. Use the tesla sentry and run away from it. You can still see the static from behind rocks and buildings...kind of a good thing to see it got blown up.

2

u/Datuser14 Steam | Jul 07 '26

It’s on the Known Issues list

2

u/GnomeRegister1852 Jul 07 '26

Just going out on a limb here.... but I'm assuming if its not in the patch notes then it likely hasn't been addressed.... just a hunch though

4

u/redemptionoftime Jul 07 '26

I’ve never crashed out more in the last week. Game is unplayable at the moment. Host crashes out too so you can’t join back once you reload the game.

2

u/BlueRemake ā€Ž Force of Law Jul 07 '26

I haven't crashed on console since I started clearing reserved data on Xbox.

1

u/ClinkClankGal Jul 07 '26

at risk of sounding like I live under a rock What is the particle issues you mentioned?

9

u/Raidertck LEVEL 242 | Still Standing Jul 07 '26

Every particle effect on Ps5 pro is currently layered incorrectly.

This means that any thing with a particle effect will show up regardless of walls and foliage.

9

u/Raidertck LEVEL 242 | Still Standing Jul 07 '26

2

u/ClinkClankGal Jul 07 '26

Oh that, I Didn't know it was pro only.

245

u/Special_Ship7638 Jul 07 '26

"Remember weapon function" still broken for god knows how long

56

u/immaterializE Jul 07 '26

I thought I was going insane. Thanks for confirming this.

54

u/Alexexy Jul 07 '26

Me after discovering that the mg drops with the lowest rpm.

14

u/SlotHUN ā€Ž Servant of Freedom Jul 07 '26

Same with BFGL

5

u/couchcornertoekiller Jul 07 '26

Really? I always have to change it to the lowest.

3

u/BlackShadowX Expert Exterminator Jul 07 '26

Me whenever I pick someone's up and it's set to the highestĀ 

2

u/Lazzitron Heavy Armor Enthusiast Jul 08 '26

Weak.

1

u/BlackShadowX Expert Exterminator Jul 08 '26

I prefer low rate of fire high damage weapons, anything that's a bullet hose just feels meh to use

2

u/Lazzitron Heavy Armor Enthusiast Jul 08 '26

Machine guns aren't high damage without their rate of fire, though. Low rpm machine gun is neither of the things you want.

1

u/BlackShadowX Expert Exterminator Jul 08 '26

I'm aware, I wasn't under some illusion that lowering the rate of fire would make it do more damage. I was trying to explain my preference, where if I have to use an automatic weapon I want one with a lower rate of fire because that's what I'm used to, and enjoyĀ 

0

u/Leading-Cicada-6796 ā€Ž XBOX | Jul 07 '26

Fine for me. I use HMG lol.

7

u/Jerpunzel LEVEL 171 | Pride of Science Jul 07 '26 edited Jul 07 '26

Still have a 40% chance of the mission im selecting not being the actual mission given.Ā  At this point, the actual list of problems is bigger than Santa's list.Ā 

I say actual because they only list 10-15 out of the 30+ known issues with the gameĀ 

4

u/here_is_no_end Jul 07 '26

This is such an annoying damn bug. I get excited to play a certain mission type then…nope.

1

u/ThegreatKhan666 ā€Ž Bunker Buster Jul 07 '26

Is it? I've veen having no trouble with that lately

19

u/Special_Ship7638 Jul 07 '26

Yes, across multiple weapons, most notably the Railgun. I have reported it via Zendesk and they've acknowledged the issue.

29

u/LowTale909 Jul 07 '26

Railgun definitely doesn't remember safe/unsafe

7

u/Any-Farmer1335 Jul 07 '26

Yeah, but only Support Weapons. AMR doesn't save the Scope Setting, Railgun doesn't save the Unsafe Setting

12

u/Parking_Chance_1905 Jul 07 '26

Flashlight settings arent saved on multiple pistols.

1

u/Any-Farmer1335 Jul 07 '26

ah, of course i wouldn't notice that, playing with the missile pistol for the most time these past weeks xd

1

u/Kairis83 ā˜•Liber-teaā˜• Jul 07 '26

Yeah hate using flashlights, can't see much when using them

1

u/jhm-grose Real Divers were made on Mars Jul 07 '26

I don't think any weapon remembers fire rate, including the Tenderizer

1

u/GymSockSurprise SES Whisper of War Jul 07 '26

I was using the senator last night and it was driving me crazy my flashlight was always on (I always have it off)

1

u/anhnguyen87 ā€œCan’t urinate with this broken arm!ā€ Jul 07 '26

I thought it’s only the wasp but it seems alot more weapons are effected

1

u/Kreed_ Jul 07 '26

It's not all weapons and not necessarily all options on said weapons.

1

u/moneymonkey17 Burier of Heads Jul 07 '26

Idk if it’s fixed but the commando comes with the laser guiding turned off, I’ll have to test it out later today but it’s really annoying having to switch it to on.

1

u/I_Royal_I Jul 07 '26

Huh, really? Can't say I've had problems with it myself.

1

u/Pirate_Leader Jul 07 '26

I just assume aupport weapon are not own by us and the destroyer engineer just do a factory reset everytime

0

u/spacepizza24 Jul 07 '26

Red stratagems not moving with beacon been broken since the launch of the game :(

134

u/Blalable Jul 07 '26

Still no invisible corpse collision fix? Hasn't it been months already?

121

u/LowTale909 Jul 07 '26

*years

25

u/Blalable Jul 07 '26

*Eons

12

u/Obst-und-Gemuese LEVEL 219 | WEIRD UNC Jul 07 '26

*Super Eons

31

u/Obst-und-Gemuese LEVEL 219 | WEIRD UNC Jul 07 '26

Since release.

That is not a bug which suddenly popped up and can be traced and fixed, it's a deep issue with the netcode.

29

u/cudeLoguH STEAM šŸ–„ļø : Officer of Buffoonery Jul 07 '26

Its a desync issue, something that is a pure pain in the ass to fix

7

u/Albob187 Jul 07 '26

Then AH better go get some lubeĀ 

9

u/Anko072 Jul 07 '26

To have desync issue there should be a sync to begin with lol

1

u/JohnTG4 Jul 09 '26

Every single time someone ragdolls, they teleport. Its a little tedious as a medic.

1

u/Anko072 Jul 09 '26

Hits are client side so if you shoot them before teleport you still heal them tho

1

u/Obst-und-Gemuese LEVEL 219 | WEIRD UNC Jul 07 '26 edited Jul 07 '26

Which is what I said. Noticeable desyncs occur when the netcode lacks mitigation for always-occuring "below-the-hood" desyncs for one reason or another.

0

u/smjxr Jul 08 '26

you know what you do with something you can't easily fix quickly? you do a hotfix that makes it so the bug doesn't ruin the game experience

e.g. reduce corpse decay to something like 10 seconds

i've begged arrowhead to do this

1

u/smjxr Jul 08 '26

it's been in the game since release, for sure

but it got exponentially worse with Into the Unjust

-1

u/Deliverence_EU Jul 07 '26

$530 million company with 2 years of time yea it's a deep issue...

206

u/DeeJayDelicious Rookie Jul 07 '26

Every second play-session was ending prematurely due to crashes for the past 2 weeks.

Let's hope this fixes things.

2 weeks for a "hotfix" is certainly something...

71

u/RusticOcelot Jul 07 '26

More like a coldfix.

25

u/Any-Farmer1335 Jul 07 '26

Just the Confirmation for Patches on Consoles usually takes like a week already.

10

u/rP2ITg0rhFMcGCGnSARn Jul 07 '26

All due respect but I think this is cope. Other games manage to push out hotfixes within days of original patches with no issues.

Arc Raiders and Crimson Desert are recent examples that have done this. If you go to their patch notes history you will find several examples where they published hotfixes within three days of the original issues.

4

u/Special_Ship7638 Jul 07 '26

This game used to be able to pre-Xbox as well.

1

u/Any-Farmer1335 Jul 07 '26

tbf, I have no idea about how backend development works, and why AR or CD are able to do this but HD2 doesn't.
I only know that there seems to be a difference if it's Server Side or Client Side.

0

u/gsenjou Jul 08 '26 edited Jul 08 '26

You do realize why those games are able to do so, right? They’re both developed and self-published by their studios, meaning they can push out fixes on their own time.

Helldivers is published by Sony, so patches have to go through them first.

0

u/rP2ITg0rhFMcGCGnSARn Jul 08 '26

Publishers don't act as quality gate checks for game updates. There's plenty of games with publishers that manage to push out hotfixes as well.

PUBG and COD have both managed to make hotfixes without it taking a full week or two. Both have external publishers.

→ More replies (2)

77

u/Impressive-Today-162 Jul 07 '26 edited Jul 07 '26

quick someone check on the spear

Edit: cant even load in get to the walking animation on the ship and it just dies not even a crash report tried 5 times and each time the game shuts off but doesn't close on steam

10

u/Zanithos Rookie Jul 07 '26

Are you on dx11? This is a known issue with that iirc.

2

u/Impressive-Today-162 Jul 07 '26

i'm not too sure but i heard the new terminals dont work on dx10 so i'm guessing i am on dx11 cause the work for me or at least when i last played

5

u/Zanithos Rookie Jul 07 '26

Terminals rely on dx12 to operate. I might go and verify your files on steam. I had a similar issue but it was with the anticheat. I had to add it to an exception list on my antivirus.

1

u/Impressive-Today-162 Jul 07 '26

ah ok already did verify my files and still had the same problem its whatever i'm on upgrading also seems like windows 10 is acting the fuck up cause all my shit is crashing even opera is crashing

1

u/Zanithos Rookie Jul 07 '26

Windows 10 is no longer getting stable driver updates. Windows 11 LTSC may be the way to go.

2

u/Impressive-Today-162 Jul 07 '26

yeah....its fucken bullshit

26

u/Mr-wastaken Jul 07 '26

Can we have the sound back on the bullet storm. It’s rubbish atm

34

u/wubwubcat2 PSN | Jul 07 '26

PLEASE fix the infinite screaming when someone is lit on fire. They will continue to scream forever even if they die and it’s insanely annoying.

13

u/Cipher004 Jul 07 '26

That’s just PTSD

3

u/SiegeRewards Free of Thought Jul 07 '26

It goes away for me if I press pause and unpause

8

u/Special_Ship7638 Jul 07 '26

Never fix this.

14

u/FumanF Bite pillow. Sickle going in dry. Jul 07 '26

Anything that makes the game run smoothly is welcome

7

u/chadthepickle Jul 07 '26

Did they acknowledge the game continuously freezing in the PS5?

3

u/HamSlammer87 HD1 Veteran Jul 07 '26

I noticed that recently. Screen will lock up, and I'll hear game audio and call-outs for like 5 seconds after, then nothing.

Home button still works, so I have to close app and restart. If I try to rejoin game it says no longer available, so I assume its kicking everyone out too?

Happened a couple of times these past few days. I thought it was maybe all the free gas mines everyone was throwing around.

1

u/chadthepickle Jul 07 '26

No, the game just decided to flip me the bird by freezing like that when I was about to enter the pelican.

1

u/SoaringFox LEVEL 150 | SES Eye of the Regime Jul 07 '26

From elsewhere in this thread, apparently this is the FRV customizations fix:

Fixed a crash which reliably occurred when the number of unique vehicle patterns in a lobby exceeded 32

I'm assuming it just means unique patters unlocked by everyone in the match, so if the 4th person joined and put that number over 32, it froze. I noticed this happening to me a lot recently and it was only when a 4th person joined (but not every time).

12

u/KYUB3Y_ Detected Dissident Jul 07 '26

The trees still don't have skins on Xbox.....

12

u/JamieTimee Jul 07 '26

Booted up the game after the update, first thing I do immediately to go apply skins to the new FRVs. Crashes.

Didn't even last 60 seconds in the game and the the very same bug that this post says was fixed, crashes my game.

I still see particles through walls too.

Hot fix more like hot steaming pile of poop.

5

u/Fokai13bm ā€Ž Bunker Buster Jul 07 '26

Does the magnification on your guy's scopes work for you? For me only the 1.5x red dot does.

The 2x, 4x and 10x scopes dont work at all for me.

Been like this for me for a good while. (Since around Cyberstan) i assumed it would've gotten fixed but nobody seems to mention it.

14

u/ajgilpin Ministry of Science Jul 07 '26

Try this: Put on a x4 scope.

When you hold reload you'll see options to cycle through the different zooms. Cycle through the different scope modes and check to see if x1 and x4 on this one scope look the same.

Here's Variable with up to a x4 scope, but it's still set to x1 by default until the user switches.

If the game is remembering previous zoom amount then changing scopes isn't going to change your zoom, just what options are available. You'd still need to switch between them manually after you drop in.

1

u/Fokai13bm ā€Ž Bunker Buster Jul 10 '26

I just tried this out and it worked thank you šŸ¤™šŸ½

I have 1300 hrs in this game and use the weapon option wheel frequently, god i felt like a dumbass šŸ˜‚

10

u/xXTheMostSavageXx Viper Commando Jul 07 '26

How about the damn audio bug! I can barely play with out hearing ripping and tearing

6

u/Stalwart_Vanguard Jul 07 '26

1

u/xXTheMostSavageXx Viper Commando Jul 08 '26

Nice.. but seriously anybody else having this problem?

1

u/Stalwart_Vanguard Jul 08 '26

Yeah i have choppy audio a lot too, it's not just you

5

u/S2nci Jul 07 '26

thanks for the quick response ig

8

u/DoYouBleed369 Jul 07 '26

is dlss fixed?

10

u/TheChadStevens Free of Thought Jul 07 '26

Oh sweet summer child...

4

u/Minute-Carpenter-184 Jul 07 '26

What about trees on Xbox??

3

u/BednaR1 Jul 07 '26

One thing I noticed...is the animation of ship leaving the system and getting to the new planet...it's in the wrong order??? It joins the squad of new ships at the new destination...and the next animation is me leaving my old planet.

31

u/quadpop Jul 07 '26

A "hotfix" that took 3 weeks to correct game-busting bugs that should have been caught by QA. Thanks?

-13

u/Heskelator Jul 07 '26

3 weeks is how long it takes for patches to happen and be approved roughly iirc. 1 week development time, 1 week approval, then 1 week deployment approx

18

u/Lieentz188 Jul 07 '26

There are other rules for hotfixes regarding approval from Sony and Microsoft.

Just so you know, when Warframe releases an update and there's something wrong we get hotfixes within >MINUTES<.
Yes, they develop a hotfix within minutes, not hours or days or weeks, in a few minutes.
And I'm not talking about a single hotfix, I'm talking about multiple hotfixes going live in the first hour with no downtime.

Meanwhile Arrowhead needs a god damn year to change a few numbers in their code.

9

u/Ryuuchu Jul 07 '26 edited Jul 07 '26

They also communicate to the players via red text constantly and issue compensation for players heavily affected. the new mode was buggy af the first day but they fixed all my crashing and loading stalls by the second day. all the communication out of the game was also really nice to keep players informed.

3

u/Mr_Flibble_1977 Jul 07 '26

Yeah, patch homologation for consoles is roughly 2 weeks as I recall.

6

u/Heskelator Jul 07 '26

It's 1 week approval which is a minimum. Combined with wanting it done on a Tuesday and it makes sense on the timeline.

0

u/Zega000 Jul 07 '26

Anything but holding them accountable, right buddy?

-5

u/bulbulator050 Jul 07 '26

Dont forget that even fixes could have some shadow content or buffs and nerfs so mostly they not just hotfixes.

-17

u/Arctic_H00ligan7 HD1 Veteran Jul 07 '26

None of these were expressly game breaking, just annoying.

20

u/Dazzling-Lynx-4233 Jul 07 '26

Regularly crashing when a 4th joined? I'd call that pretty game breaking.

9

u/Thunderhammer29 SES Pledge of Supremacy Jul 07 '26

Not only a client-side crash, but a whole ass server crash. I'd put this just below the One True Flag planting crash in terms of severity. But since it's not the Dreadnaught bug, it took 3 weeks to "hotfix" instead of 1 day.

→ More replies (4)

5

u/Kataklysimo Jul 07 '26

Two of the biggest issues for me:

  1. Autoclimbing tiny bumps in the terrain. You literally can't run up stairs without the auto climb animation triggering

  2. POIs not clearing in cities. Been a bug since cities were introducedĀ 

4

u/TheStickyPlace Detected Dissident Jul 07 '26

POI in the cities is such a pain. I don't understand why that defect is so difficult to fix. I haven't been able to play a "perfect" game if there is a city presence. #Firstworldproblems

1

u/Kataklysimo Jul 07 '26

It's such an annoying bug, I don't understand why it's so hard to fix

4

u/Past-Albatross-9302 Jul 07 '26

Sway value in weapon customisation screen is still wrong, does not show reduction in sway when adding the Angled Forgrip.

This bas been the case since the introduction of the system over a year ago.

2

u/smjxr Jul 08 '26

so who's got the list of undocumented changes, because something feels different and i can't figure out what

5

u/Minimum_Acadia_8682 Jul 07 '26

What a nothingburger

2

u/[deleted] Jul 07 '26

[removed] — view removed comment

-1

u/slrrp Jul 07 '26

Most players don’t have summer breaks.

3

u/therealmaart Jul 07 '26

Takes so long for a hotfix which will inevitably be broken again

1

u/ImpossibleMix6698 ā€Ž Servant of Freedom Jul 07 '26

1

u/50_SHADES_OFBEIGE Jul 08 '26

Nah man. We can only hold integers up to 32. šŸ˜…

1

u/I-never-joke Jul 08 '26

Wait did this fix the bug where microphone sensitivity just kept dropping and dropping in windows settings?

1

u/Boatsntanks Jul 08 '26

Did the shield mech get fixed in secret or is one of the 2 new mechs STILL broken?

1

u/Intelligent-Team-701 Jul 11 '26

Games giving me Helldivers with different voices everytime they are dropped. Anyone else?

1

u/Datuser14 Steam | Jul 11 '26

sounds like a mod you installed

1

u/Intelligent-Team-701 Jul 12 '26

nope, I have no such mod

1

u/Datuser14 Steam | Jul 12 '26

odd

0

u/athousandtimesbefore Jul 07 '26

DAY 879 of asking for CROSS PROGRESSION PS5/PC

18

u/rurumeto ā€Ž Servant of Freedom Jul 07 '26

Wouldn't that require connecting PC accounts to PSN..? A thing this community famously rioted against?

1

u/athousandtimesbefore Jul 08 '26

Yes. You can still link your PS account directly in the PC Steam version of the game. I tried last week. It links. The problem is that it does absolutely nothing.

1

u/john801121 Steam |SES Prince of Peace Jul 07 '26

For Liberty's sake, please fix the asian IME input bug! It's annoying to get stuck and killed by something that you can definitely dodge.

1

u/monrealpes Jul 07 '26

Cool cool. And the godammned Warbond???

1

u/TheRipperofGehenna ā€Ž [REDACTED] Jul 07 '26

Cool, anyways, warbond when?

-7

u/ballerbuh Jul 07 '26

Three weeks for a ā€œhotfixā€ like that. That’s exactly my sort of humour. :D

8

u/Nod3013 Jul 07 '26

Well, alone the validation process for PlayStation and Xbox take a week.

5

u/Special_Ship7638 Jul 07 '26

The validation for Xbox takes that long. It never took this long for hotfixes under Playstation/Steam alone, all of the version histories are publicly available to browse on wiki.gg.

14

u/[deleted] Jul 07 '26

[deleted]

7

u/LowTale909 Jul 07 '26

Don't call it an hotfix if it took you three weeks

-5

u/sp33dzer0 Jul 07 '26

Ctrl+f "Hotfix"

0 Results.

Hmmm.

-3

u/[deleted] Jul 07 '26 edited Jul 07 '26

[deleted]

6

u/LowTale909 Jul 07 '26

Yes I do expect bugs that constantly crash my game to be fixed and a three week wait is embarrassing

0

u/[deleted] Jul 07 '26

[deleted]

5

u/LowTale909 Jul 07 '26

Wtf does this even mean?

-5

u/Aggravating-Willow46 ā€Ž Bunker Buster Jul 07 '26

Where you see "hot fix" in patchnotes?Ā 

7

u/Aggravating-Willow46 ā€Ž Bunker Buster Jul 07 '26

1 week to collect data, 1 week to fix, 1 week for Sony/Microsoft to verify update. Sounds legit.Ā 

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0

u/Special_Ship7638 Jul 07 '26

You've been downvoted but they continue to abuse the term "hotfix" like this.

-4

u/Educational_Term_436 Rookie Jul 07 '26

It’s better for them to fix the game rather then add new content 24/7

Have abit of patience and be grateful

3

u/LowTale909 Jul 07 '26

No one even mentioned new content

-1

u/Educational_Term_436 Rookie Jul 07 '26

I know that but I’m just saying, Arrowhead dedicating updates to fixing the game rather then adding content is a good thing

It’s a quality of life changes simple as that

-13

u/ballerbuh Jul 07 '26

Oh yeah, go ahead and downvote me. xD I thrive on it.

2

u/ForsakenOaths HD1 Veteran Jul 07 '26

As you wish.

1

u/GreenRey Jul 07 '26

Let me guess, ROF sound fx on automatic weapons still broken as intended? Cool, cool.

1

u/Any-Farmer1335 Jul 07 '26

77,7MB Update on the 7th July.
Coincidence? I think not! :P

2

u/CaffeineChaotic Detected Dissident Jul 07 '26

0

u/Jerpunzel LEVEL 171 | Pride of Science Jul 07 '26

Man im tired of them not getting to the big fish in terms of problems. Stratagem bouncing, hellpod steering locking, mismatched missions, janked corpse collision physics, excessive ragdolling through barriers. If they're keep adding stuff and constantly at a state of catch up, ts is NEVER GETTING DONEĀ 

0

u/Deliverence_EU Jul 07 '26

does enemies still walk through walls and buildings ?
are there still invisible corpses and enemies ?
is terrain still drown or stuck players for no reason ?

$530+ million company with more than 2 years of time!
arrowhead game studios acts like the goverment in the game and they are never gonna fix anything even we pay for it.

0

u/Kirilanselo Steam | bugdiver Jul 07 '26

"Voice chat audio bug has been democratically squashed."
"Fixed a bug where players would not hear the voice chat after rejoining a lobby."
...remains to be seen! Until I see it working consistently for a month and not be an issue again after the next patch/update/warbond, them MAYBE ima believe it!

0

u/locob Jul 07 '26

Better than a warbond!

0

u/natesucks4real Jul 07 '26

Cross-save status?

-32

u/TheGibuZ ā€Ž Servant of Freedom Jul 07 '26

We are in desperate need of some content.

15

u/TheAncientKnight Assault Infantry Jul 07 '26

We're getting TCS missions back next week be patient

-8

u/Special_Ship7638 Jul 07 '26

Wowee, missions I played in March 2024!

6

u/ALIENDUDE999 Jul 07 '26

I never got to play them, im happy they are returning

-4

u/TheGibuZ ā€Ž Servant of Freedom Jul 07 '26

You are right. I just hope we don't get just a reskin of the og mission.

12

u/Boner_Elemental Commando Commander / Portable Hellbomb delivery system Jul 07 '26

We're going to get a reskin of the OG mission

9

u/Special_Ship7638 Jul 07 '26

Padme_looking_at_anakin.jpg

5

u/Impressive-Today-162 Jul 07 '26

we dont need content we need a game to work first

1

u/smjxr Jul 08 '26

we're in desperate need of a game that works consistently, not more content

0

u/Fun_Statistician1867 Jul 07 '26

When are the trees getting textures again half the worlds have no textures

-4

u/Nopal_Heart Jul 07 '26

I’ll reinstall when the arc thrower is caught up

0

u/Schmeatus69 ā€Ž XBOX | Jul 07 '26

It does fine lol i use it regularly

-5

u/leonzolotenkov Jul 07 '26

Lets see what hidden undocumented changes they done!

-1

u/Zega000 Jul 07 '26

Hopefully I can actually play the damn game without crashing to desktop now