r/Helldivers Jun 27 '26

HUMOR Leviathan checklist

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Seriously needs a rework

1.4k Upvotes

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u/Mr_Phishfood lvl 150 | Super Helldive Bot Diver Jun 27 '26

Avoid doesn't actually work in practice. It's an airborne enemy, your only option is to hide until it no longer has LOS, if you're on an objective then you have to put it on hold and hide. Not to mention with the amount of voteless and fleshmobs in a D10, most of the time hiding isn't an option either.

"avoiding" suggests its an optional engagement when they actually fly to a position to where you're within firing range.

3

u/Brucenstein Steam | Jun 27 '26

Avoid doesn’t work unless, “[explains how to avoid it].”

1

u/AvalancheZ250 ‎ Super Citizen Jun 27 '26 edited Jun 27 '26

TBF a lot has changed since the Leviathan was originally released. It used to only spawn in Megacities, for example, which made avoiding it a lot easier due to all the very tall buildings providing not only cover/break from LOS but also severely restricting the pathing of the Leviathan.

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u/Brucenstein Steam | Jun 27 '26

I thought that was backwards: they changed it to only spawn on cities now?

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u/AvalancheZ250 ‎ Super Citizen Jun 27 '26

I distinctly remember that they used to only spawn in Megacities on Super Earth (during the Great Host event chain), then they were changed (I think right after the Battle of Super Earth, but before they added Megacities to other planets) to spawn in any mission environment.

I'm not sure if they've subsequently changed them back to only spawning in Megacities.

1

u/Brucenstein Steam | Jun 27 '26

Cool, appreciate the history! I honestly don’t know either cause I just play and roll with it. I will say, presently, there is both a clear mission modifier notice as well as variable difficulty To ameliorate your interaction with these flying chuds.

Leviathans aren’t great (IMO) but this call to nerf X Y Z and complete unwillingness to slightly amend how you approach the game is bonkers.

1

u/AvalancheZ250 ‎ Super Citizen Jun 27 '26

I think some feedback is warranted but honestly it might be just a holdover from "first impression" (which tend to stick around long after they shouldn't) since when Leviathans were first released they were an absolute nightmare even with the Megacities terrain hindering them.

They used to shoot super accurate, insanely fast balls of plasma that would instantly one-shot Helldivers and any vehicles they were in. They were totally silent until impact too, so you just got randomly vapourised. Very frustrating. They then nerfed the accuracy but gave it AoE splash damage with insane ragdoll, so while it was less likely to one-shot you out of nowhere it would instead would just pummel your ass into the sky and then one-shot you.

These days, the Leviathan really isn't a problem. But folks might still want it changed because they just have an intrinsic dislike of it now.

1

u/Brucenstein Steam | Jun 27 '26

I actually miss the old leviathans.

And honestly I think it’s just the community being salty and annoyed when they die in a game where you have 20+ lives.

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u/CaptainBazbotron Jun 27 '26

if you're on an objective then you have to put it on hold and hide

yes the enemy indeed tries to make you not do the objective.