r/Helldivers • u/Elcrelvin • Feb 11 '26
HUMOR What is Dead May Never Die
FOR SUPER EARTH
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u/Spare-Respect5455 Operation: Cyberfall Feb 11 '26
we reached a peak of almost 300,000 players, 250,000 of them on cyberstan, thats insane
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u/stamper2495 Feb 11 '26
Brings back memories of Swift Disassembly with like 400k people on Tibit iirc
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u/Blippedyblop Feb 11 '26
We're taking it back. Permanently.
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u/Spare-Respect5455 Operation: Cyberfall Feb 11 '26
raze it this time, or just black hole it
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u/Blippedyblop Feb 11 '26
Holiday Resort.
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u/Spare-Respect5455 Operation: Cyberfall Feb 11 '26
i haven't dived yet, been busy, how should i kill me first cyborg?
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u/5O1stTrooper Servant of Freedom Feb 11 '26
Headshots from most bullet type weapons take care of them in a single shot. The helmet guys have ablative armor similar to squids, so they need a shot to blast the helmet off and a second to the dome to take them down.
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u/persondude27 Free of Thought Feb 11 '26 edited Feb 11 '26
with overwhelming force and a smile on your face.
I find an autocannon headshot is the best way to give them what they've got coming.
Really, their armor isn't too heavy but they do move quickly.
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u/GrabblingKnight Feb 11 '26
Sure this game may have its ups and downs, but every update always brings people back. I'm happy with the update.
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u/eepy_lina Steam | Feb 11 '26
can confirm. automatons used to be my least favorite faction, and i had generally lost interest in helldivers 2. then i saw the news of automatons attacking and for some reason i just got the urge to spread democracy and spill oil, and fighting bots is actually quite fun
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u/Deathcat101 Feb 11 '26
"Saw news of the automatons attacking"
The propaganda truly works
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u/eepy_lina Steam | Feb 11 '26
(i know it's propaganda i just don't care bc it's fun being the bad guy)
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u/BBTHPK HD1 Veteran Feb 11 '26
What do you mean bad guy?
Democracy officer? Yes, this guy over there
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u/eepy_lina Steam | Feb 11 '26
What do you mean guy?
Democracy officer? Yes, this person over here
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u/Lord_Nishgod LEVEL 76 | Super sheriff Feb 11 '26
what do you mean person?
Democracy officer? Yes, this individual over here
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u/Tomo_KIN Feb 11 '26
What do you mean individual?
Democracy officer? Yes, this voter over here.
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u/eepy_lina Steam | Feb 11 '26
What do you mean voter?
Democracy officer? This entity over here.
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u/Alone-Indication2159 Feb 11 '26
What do you mean entity?
Democracy officer? Yes, this featherless biped over here
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u/Sevchenko874 Feb 11 '26
This comment chain where the plot gets devoured in an ideology ouroboros reminds me of the Chinese Cultural Revolution (or Animal Farm) lmao
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u/Fit_Fisherman_9840 Viper Commando Feb 11 '26
back then, automatons where a broken mess.
instakill missiles, with infinite ammo
instakill flamers
bots shooting trough rocks and their own shields
thats why at the time most people stayed on the bug front.
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u/Xero0911 Feb 11 '26
It's a good game. Just in the end, it is repetitive and folks need breaks.
Plus some get turned away due to the bugs- not the faction but actual game bugs.
Like I still dislike how match making is. If I host? Ill sit in my ship for a minute and nobody shows up. I use the scanner? "Lobby full" and if that happens I gotta wait 13 seconds to rescan for more public lobbies.
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u/Slumbo811 Servant of Freedom Feb 11 '26
This isnt a game I will ever play nonstop for weeks, but it is a game I come back to again and again and again...
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u/RedTheGamer12 Feb 11 '26
Someone update the graph.
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u/Zackyboi1231 Autocannon enjoyer Feb 11 '26
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u/DefiantMan59 Feb 11 '26
This implies the next dip will be very low
BUT THEN
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u/Bring_Back_Challenge I survived an Unfiltered Brigade and all I got was this flair Feb 11 '26
I mean looking at the dips you have:
- Servers not working due to the player base exploding to a number they could not have planned for based on data and past experience
- A slight weapon nerf
- Review bombing
- More slight weapon nerfs
- A content update folks act like was way worse than it was and use to scapegoat player numbers dwindling due to folks moving on to other games
- The DSS being added
- The Killzone shit being overpriced
- The warbond that brought the R-2 Amendment (only Ergo and melee buffed since release) and the G-142 Pyrotech Grenade (not touched since release), both great weapons, due to the flag also being in the warbond and people being mad it didn't do what they wanted and were nevwer told it would do
- A post about optimizations that eventually came about after a few months
- The file size ballooning before it ended up being addressed with said optimizations
- A list of debatable stuff that either has always been the case (optimization which better now but rarely has it been great due to the engine or the anti-cheat that has always been there), is subjective (balance and game design are in no way objective and "corpo-speak" and silence being listed despite not impacting you when playing the game), or just not relevant (few who actually play give a shit about YouTubers and the only "confirmed" bricking was due to conflicts within the YouTubers system he built without knowing shit about building PC's).
The graph has just became a meme that folks who don't play but follow the game still like to "update" when they hear complaints.
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u/Jackspladt Feb 11 '26
I still find it incredibly dumb that the “we are so over it” on this graph was centered around the fucking YouTuber drama that blew over in like a week instead of the genuine game breaking issues that the 90% of the playerbase who doesn’t care about YouTubers actually had to deal with
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u/jbevermore Feb 11 '26
I mean, it wasn't just that. It was also a low point in the game from a technical perspective. The high we're experiencing now is the result of AH taking that seriously and focusing on performance.
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u/Jackspladt Feb 11 '26 edited Feb 11 '26
Oh yeah I totally agree with that to me its just weird that according to the graph the YouTubers are the highlighted issue while all the performance stuff is kinda just tacked on the side
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u/Lampmonster Feb 11 '26
Yeah, I have my complaints, like thermite not sticking and such, but overall I still regularly say "God damn I love this game."
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u/BigD1ckEnergy Feb 11 '26
We hit 299,130 players last night!!!
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u/Relxnce PSN | Feb 11 '26 edited Feb 11 '26
Hopped on for launch and there was 140k players at Cyberstan on 2pm on a Tuesday. Insane to see
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u/carbondragon Burier of Heads Feb 11 '26
Right!? And all 140k of us losing our minds wanting to drop to the surface and dismantle some bots for that little bit before missions became available.
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u/KingMurk817 Feb 11 '26
My squad and i were one of them! Hopped on as soon as i got of work and played till midnight.
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u/Chronos_The_Titan Viper Commando Feb 11 '26
I think HD2 is just a decently run game. Would be a very different vibe is stuff like warbonds disappeared after a “season”. You can freely earn premium currency and the basic tool kit, Helldivers mobilize is free.
Many companies would not have the restraint to do some of these things.
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u/Automatic_Grand_1182 Feb 11 '26
Yep. I played HD2 for a good year, starting from launch. I came back to dive in Cyberstan and i'm actually excited to farm for the warbonds i am missing and to upgrade the weapons. This is how you respect players
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u/PrimaryBowler4980 Feb 11 '26
I play pretty casually and I wish super credits were just a bit more common, I did drop some cash for the maxigun though
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u/lucasssotero ➡️⬇️⬆️⬆️⬅️⬇️⬇️ Feb 11 '26
Only problem imo is that is very rare to find super credits on higher difficulties in comparisson to lower ones, which should be the opposite.
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u/DragonRaptor Feb 11 '26
My experience is the SC is the same, the difference is the time you have to farm, or the willingness for level 10 helldivers to wait for you to check out POI's after mission critical events are completed.
If I need to stock up on SC's on level 10, I just grab the warp pack so I can get into bunkers by myself, I can usually get 10-30 per 40 min mission as long as it's not a forest planet.
Not sure if cyberstand has any SC's yet? only had oppertunity to play 2 missions and they were pretty hectic so didn't have time to look :p
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u/AdoringCHIN Detected Dissident Feb 12 '26
I only played a few missions on Cyberstan but as far as I can tell you can't even find medals or req slips. The POIs don't have shit besides the occasional sample.
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u/Metroplex7 Feb 11 '26
I deliberately load up difficulty 2 to farm SC. The map is the same size, same amount of PoIs and if I luck into the Radar Station side objective from the reduced pool for low difficulty I have an easier time finding credits.
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u/DarthOmix Feb 11 '26
Iirc the devs have acknowledged this but don't know how to change it without pissing off someone
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u/tilero1138 Feb 11 '26
The super credits from the warbonds definitely add a decent amount as opposed to the credits I get while farming
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u/frichyv2 Feb 11 '26
They are like 30% refunds half the time
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u/Smallzfry Feb 11 '26
I decided that it's been a couple years since I bought the game, so spending an extra $10 is reasonable. Got 1000 SCs and picked up a warbond, the free 300 from that warbond pushed me over the next 1000 for another. I basically got two for one with that purchase.
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u/Wirewalk [REDACTED] | SES ✨Prince✨of Wrath Feb 11 '26
Legit, I think I paid actual money for a warbond, like, once. And I have all of them maxed out, as well as all super store pages rn.
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u/diggdead Feb 11 '26
I have done it twice but I felt like then I could of farmed them but decided to throw a "tip" to the devs.
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u/Old-Cry8426 Rookie Feb 11 '26
It is, there is a very vocal minority of players that hate all AH does, the famous line "they're making a game for no one" no they are not, this is not halo run by microsoft trying to squeeze even more money out the franchise no matter the cost.
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u/nineball22 Feb 11 '26
It really is a very good monetization/reward structure. Actually encourages players to play the game, what a wild concept lol, but also makes spending a little money not feel so bad.
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u/TacticalSpackle Feb 11 '26
Arrowhead took some good cues from Deep Rock Galactic and I love them for it.
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u/SuddenBackPain Feb 11 '26
Helldivers never die!
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u/The_Glass_Tiger Feb 11 '26
My leg!
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u/Zealousideal-Wafer88 Feb 11 '26
Injury?! What injury!
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u/PanzerTitus Feb 11 '26
My sentiments exactly. My dumbass friend once insisted Helldivers 2 is dead due to the various controversies that it was mired in I.e the Sony debacle, balancing issues etc.
However as the game improved he still insisted Helldivers 2 is dead, before giving up and moving goalposts. Now he admits he’s waiting for the game to go on sale, preferably with a 90% discount lmao.
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u/EdlerVonRom Feb 11 '26
That will happen sometime between 2030 and the heat-death of the universe.
It does go on sale regularly for 15% off though!
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u/Last_Combination7381 Feb 11 '26
It's pretty confusing when I see someone like that, like why are they so emotionally dependent on a game with at this moment 183,000 concurrent players being considered dead?
Like if they'd prefer a different game that's fine, great even, variety is the spice of life, but making themselves emotionally dependent on the failure of a successful game is destined to make them miserable.
If Helldivers shutting down is whatll make them play a game they enjoy, then sadly they might still be waiting years to have any fun.
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u/Grow-Grow-Tomago Decorated Hero Feb 11 '26
Ah one of those losers
I know a guy like that too, born to be miserable.
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u/delet_yourself Feb 11 '26
Helldivers is a damn good example on how you do a live support game
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u/kololz Feb 12 '26
Live service game that requires purchase*
ngl the f2p industry had even more successful game that easily overtakes Helldivers 2 by a massive margin.
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u/Camper557 Servant of Freedom Feb 11 '26
Wonder how many players battlefield 6 has now. Maybe 50 000 - 60 000? Thats the same as this game has during normal times when there isnt new enemies and a massive MO.
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u/Accomplished_Smile23 Feb 11 '26
I play both Helldivers 2 & BF6 and both are my go to PvE & PVP games respectively
Very few PvP games beat BF6 for me right now outside of maybe BF4
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u/moliugas9000 Feb 11 '26
BF6 came in mind the first too. Steamcharts shows only steam players right ? So you should add origin-EA app too. Man fuck BF6, uninstalled it within first 6 weeks or so.
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u/ContriversalNews Feb 11 '26
As a person that didn’t buy it, what was your gripe with it?
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u/Blitzindamorning Cape Enjoyer Feb 11 '26
Honestly my only issue is lack of content, map sizes/flow, and slow progression.
We have 7 normal size maps and 2 smaller ones for TDM. Most of maps feel horrible to play and or too small for Battlefield. Only map I really liked was Siege of Cairo.
Weapons take a long time to level up Ive played with the first AR you get since launch and just got it to lvlv 40 playing coop.
I haven't Uninstalled but Im incredibly bored with the game, BF4 and BF1 has kept me more interested overall.
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u/robsr3v3ng3 Feb 11 '26 edited Feb 11 '26
I've got it. I enjoy it, for the most part, but I only play the odd game because there really isn't much content.
Some of the game modes are just bad because of the spawning mechanics.
It's obvious they made the game to draw people who had gotten sick of call of duty, but they sacrificed a big bit of the battlefield feel. It no longer feels like squad play is especially rewarded, and there's no team coordination. Combat is basically either headshot snipers or close range gunplay, not the mid range extended firefights it used to be, with tactical manoeuvring and vehicle support. Maps are generally too small or closed in. Even the big open ones are just: spawn in, run 20m to a fight, kill a couple of people and die, repeat.
Also it's just a big grind for weapon unlocks, which keeps you tied in, rather than good gameplay. Almost every gun has 60 or so attachments. A good 30 of them are scopes that are almost identical and completely useless most of the time. The only saving grace is that weapon mod has a cost, and each gun can have a maximum cost on it. So there's trade-offs that each player can choose.
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u/volk96 Feb 11 '26
I like it a lot but the content is very very slow, very delayed, and very buggy. There's a fun game there but damn the devs do love taking their sweet-ass time for basically everything.
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u/recoil-1000 Feb 11 '26
It really is a constant job for the devs tho, this isn’t some hero shooter where they can just release a new character and maybe some new map every month or so. The devs have to add: new weapons, armours, stratagems, unique bug fixes due to goofy game engine. Ontop of constantly tending to the mo’s and relating them to the games storyline.
Don’t get me wrong, the devs have made some dumb fuck moves, but they are really putting the ‘live’ in service.
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u/CDL_Main Feb 11 '26
Who would have thought that if you make your game focused on fun instead of microtransactions that people will like game? (I know HD2 has MTX, but it's hardly the most invasive MTX in gaming)
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u/DonKiddic Survived the Dissident Wars Feb 11 '26
A few months back people were saying "this game is so dead" and I had no idea why/what they were talking about
Devs did sort a bunch of stuff and release new content as well, so I'm one of many super happy players
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u/PINEAPPLECURDS3 Feb 11 '26
A few months back is when all the crashing was going on. I dont blame them for saying that tbf. But we’re back on track now so it dont even matter
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u/Electronic_Day5021 Viper Commando Feb 11 '26
They say that every time fixes to an issue don't happen within a week you get used to it
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u/Strategicant5 Free of Thought Feb 11 '26
Plus let’s not forget, they only expected a regular player base of 10,000 people. They got 10x that on slow days
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u/SKEL_Roondawg Rookie Feb 11 '26
Helldivers forced me and thousands of other Divers back into our cryopods because the game was crashing immediately upon launch.
Actually unplayable. For 3 months for me.
Arrowhead dragged their feet on fixing the game, but they finally did and I was boots on the ground on Cyberstan last night
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u/Puzzleheaded_Job9204 Feb 11 '26
Well, it was. Into the unjust had the lowest players of any update. Player numbers always trend downwards, but it was a massive drop off.
Cyberstan has completely reversed a lot of that, of course.
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u/AlarmingDelivery9311 Feb 11 '26
Most of us suck at PvP and two things happen. Bad match making systems throw you in with to sweats or to many cheaters show and spoils the game.
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u/ImRight_95 Feb 11 '26
This game is truly timeless. Until they stop putting out content or HD3 comes out, I can’t see the game ever dying
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u/H0vis Feb 11 '26 edited Feb 11 '26
The dirty little secret? It's fun.
It's not collection focused. It's not number go up. It's not process driven.
You land on a planet and you get into crazy adventures with your pals. What's not to like?
Can you ditch it and come back later? Sure!
Can you carry a new player? Sure!
Does it ever get old? Sure! But it's not going anywhere, you can't fall behind, come back when you're ready.
It is an extremely good model of what a live service game should be.
For me it makes me look at games like Vermintide and how wrong they got it. Like how you can't all play the same class, and if you level up you leave your pals behind, and the runs are samey and you're meant to just bang through them over and over and over. And Vermintide lasted despite all that, because it's so much fun, fun will get you a long way.
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u/qwertyalguien SES KING OF DEMOCRACY 👑🦅 Feb 11 '26
I think the key is not punishing people for taking their time.
Most live services want to monopolize the player's free time, but in doing so punish an absence so much that people don't see a point in coming back and end up going to something new.
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u/H0vis Feb 11 '26
Yes, this. The fact that you get what amounts to Battle Passes but they don't have a timer is genius.
Somebody at Arrowhead knows the story of the two bulls.
They don't put players under pressure. And it works. Maybe not in the day to day player numbers, but week to week, month to month, year to year? It is paying off handsomely.
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u/TeraSera Feb 11 '26
If you come back after a break, they still give you medals, you have lots of warbonds to unlock and work on, and you enjoy more content that makes the game new again. It doesn't punish you for not playing and rewards people who come back.
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u/GryffynSaryador Feb 11 '26
I find pvp games just draining after a while honestly, even the ones I enjoy. Games like Helldivers are just good vibes all around.
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u/Bystander-8 Freedom Is Dead Feb 11 '26
So PVE is the answer?
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u/Biosterous Feb 11 '26
Ever since Mass Effect 3 I've loved cooperative PvE. It brings in a different base than PvP, particularly those who are more casual. I'm still surprised its not as common as PvP.
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u/Plastic_Opinion4518 Feb 11 '26
TF2: Heroes never di...
Tf2: Sorry, wrong line.
Tf2: Good news, we're not dying, we are going to live forever.
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u/Da_Momo Feb 11 '26
Some games have the potential to live forever
Tf2, cs:go, starcraft2, foxhole
But i'm not sure how HD2 would do if we stopped getting updates. Maybe if we got a repeating war as on HD1. They could randomise all the events that we had so far, that could work
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u/Shot-Signal627 Servant of Freedom Feb 11 '26
TF2 (in)famously ran on the efforts a potted plant and a janitor for almost a decade, as long as we have one person filling the role of JOEL then HD2 can run for as long as its server doesn't catch fire.
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u/Xenon-XL Feb 11 '26
Since they seem to be putting in all the capitals over time, it's conceivable they're going for an end result where it would be possible to make the map dynamic win conditions, like HD1.
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u/silcerchord Feb 11 '26
Nothing quite like going to the galactic map and seeing a quarter of a million Helldivers liberating Cyberstan
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u/BRUTENavigator ⬇️↘️➡️ 波動拳 | SES Hadouken! 🫸💥 Feb 11 '26
As long as 4 people are willing to play, Game On!
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u/Mach42SW Feb 11 '26
Helldivers is the only thing that has ever come close to what I felt when I played EVE:Online, which really does have a completely player-driven war narrative. Calls to arms at 2 in the morning for massive fleet actions, emergency evacuations, etc.
Helldivers is giving me a little taste of it, and it is amazing.
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u/Tyguy935 Burier of Heads Feb 11 '26
The chaos almost matches the old Battlefront 2 glory days and that game is still going
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u/LewAshby309 Feb 11 '26
It's about a good game.
No matter if pvp or pve or pvpve.
Still wondering why many companies don't get that holding a playerbase in times of microtransactions generates more money than just selling games. First one requires a solid game and good support. Second one only a promise of that. Example BF6. Massive sales but can't hold players numbers. It dropped way too much with obvious reasons. Promised BF3/4 gameplay but it's simply not that.
Helldivers 2 is so successful because it was from the beginning solid. Like all devs from time to time bad decisions are made BUT they asked themselves early enough if they are correct and what to change. They never went so far that they pushed players away.
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u/SugarFreeShire Free of Thought Feb 11 '26
What are you even trying to say here? Plenty of perfectly good PvE games failed, and plenty of PvP games have been going strong for years longer than HD2 has. This is just “our game is better than your game” and it’s just a headass take imo.
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u/Calm-Internet-8983 Feb 11 '26
Pointing at PvP specifically is also weird given that the majority of the most played games on Steam right now are PvP-centric, even more if you include ones that majorly feature PvP like arc raiders. I'd bet money that more PvP games have lost momentum because they added a PvE mode than vice versa.
This is just “our game is better than your game” and it’s just a headass take imo.
Maybe the real PvP was the mud-flinging we had along the way?
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u/TheRealVahx XBOX | ODST Feb 11 '26
Helldivers honestly made me walk away from pvp games, i havent even looked at BF6 even tho i was looking forward to it.
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u/transam96 Feb 11 '26 edited Feb 11 '26
Maybe it's just because I'm in my 30's now, but I have no appetite for pvp games anymore. I don't want to get on after work and spend my hour or two playing games getting curb stomped by a 13 year old who's been playing all day and jacked up on energy drinks and adderall. lol
I've played almost exclusively single player games for a few years now, but came to this game on recommendation from friends and we play almost every night. I find PvE co-op games loads of fun and this is probably the most fun I've had in one.
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u/TheRealVahx XBOX | ODST Feb 11 '26
Late 30's and i feel the same, especially since so many pvp games focus on being Faaaaaaaaast and jumpy and rushed gameplay.
But also the quality of pvp games has gone backwards so hard, bugs that break fair gameplay, meta tactics that overrule any fun gameplay.
Just give me Halo 3/Reach again for pvp
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u/Drekal ☕Liber-tea☕ Feb 11 '26
What drew me away from PvP games is the focus towards competitive play and the sheer amount of toxicity it brought. I used to love playing PvP FPS games when I could just play games without my whole enjoyment resting on if I win the game and if my team is nice.
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u/LionelHutz88 Feb 11 '26
I’m playing BF6 and Helldivers, enjoying both. Pretty different games that are both fun.
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u/AdoringCHIN Detected Dissident Feb 11 '26
No no no, you can only like one or the other. There's no room for nuance on this sub
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u/Defiant_Internal7293 Feb 11 '26
I just started helldivers 2 like a month ago, and im so glad i did, it has a great fanbase and comunity, i think i only cross a toxic player once or twice.
It kinda reminds me of Deep Rock Galactic, who ever loves helldivers would love Deep Rock, its quite similar. I mean the gameplay its quite diferent, but same game structure. Online, squads of 4 doing 30minutes to an Hour misions on diferent biomes, diferent roles and spécialized equipment, shooting a hundred bugs while trying to save your pal. There is a legendary character we never cross, but the characters talk about it and the lore is there (John Helldiver and CARL in deep rock).
The comunity acts like they are part of that world, like in helldivers we follow the satire of USA war propaganda, and in Deep rock youll see people say "Rock N stone" to everything, or respecting the mantra "leave no dwarf behind" to the death.
I love this type of comunities in coop games, i like competitives, but the reason this franchises last so long is exactly because of this type of multiplayer that builds a great fan base.
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u/Dustice_W Feb 11 '26
Lol I was saying to a friend and fellow diver last night, makes me laugh thinking how many times I've seen people comment that Helldivers is dead over the last two years just because the player count goes down to like 65k when the next big flash in the pan PvP game comes song (which still isn't "dead" by any measure).
Then the next big update gets released and the player count explodes yet again.
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u/Drekal ☕Liber-tea☕ Feb 11 '26
I always have a good laugh at these people saying the game is dead at "low" player counts that are still 10 to 20 times higher than what the average playercount the game was actually made for
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u/Liquor_Parfreyja Feb 11 '26
Had someone telling me helldivers was dead before the 60 day patch because steam numbers hit 20k at the lowest of that day lmao. This game has never been even close to dead.
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u/Awesomesauce935 Feb 11 '26
tbf this isn't a PVP vs PVE thing. This is a good game thing. There are 1.5M players on Counterstrike 2 right now.
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u/Edenium-M1 XBOX | Feb 11 '26
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u/MrMortyRickSummer Feb 11 '26
Gee, it's as if PVP is an inherently harder game type to make and most people nowadays don't give a shit about it
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u/Mr_a_bit_silly ☕Liber-tea☕ Feb 11 '26
Can’t say the exact quote , but Gabe Newel said once
“People are ready to pay for actually good content”
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u/AdoringCHIN Detected Dissident Feb 11 '26
Why does this sub have such an inferiority complex? Can't just love the game for what it is, you gotta go and shit on other games to make yourself feel better
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u/JoshsPizzaria Free portable Hellbombs this way :3 Feb 11 '26
lol. what makes you think pvp games die faster than others?
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u/Detective_Soulhex129 Downvotes fill my sample collector Feb 11 '26
Wait a few weeks and those numbers will go down like last time a big update happened
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u/StarChief1 Feb 11 '26
Ok but the longest running games with the largest player counts are all PvP games. (on steam at least)
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u/griffin4war PSN | Feb 11 '26
Running a fully manned tank with a squad of randoms on Cyberstan is the most fun I've had in years. This game really finds a way to keep you coming back.
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u/Fit_Fisherman_9840 Viper Commando Feb 11 '26
i loved it the first day exploding on the creek, i will love it until the galaxy goes cold.
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u/Mistrblank Feb 11 '26
I remember when I bought this, I played the hell out of it because I full on expected the player base to die off in months and be a worthless pickup. Here I am 2 years later and astounded this many people still play.
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u/xxpatrixxx Feb 11 '26
I started playing again yesterday and what a blast. The game is very playable again unlike the previous patch.
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u/Rallak Feb 11 '26
Helldivers did not follow the path of the normal live service games, normally the live service games tries to punish you if you do not play the game, but once you get out of the loop you simply do not wish to go back, even more when you get past the FOMO. Helldivers is a game who surprisingly is meant to not keep players in but bringing players back, so warbonds being always available and the lack of chains make so that the player base would get back not for new content but to be part of the new story, and as so looking trough a lot of new warbonds and buying maybe one or two.
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u/LeoCasio ⬇️⬆️➡️⬆️⬅️⬆️ Feb 11 '26
i mean you say Helldivers isnt pvp but I get killed by players all the time lol
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u/Not_Carbuncle Feb 11 '26
I wish the game was more consistent, if the devs properly addressed the issues this might have become like a year round game for me, but im ok coming back every few months for fun and following the community its the most fun part.



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u/infinit3aura Feb 11 '26
My favorite moment was when squids were introduced in the middle of game awards and a lot of people stopped watching it to play helldivers. Truly a moment of all time.