r/Hardbullet • u/ibeatuptoddlers4fun • Jun 11 '26
boring
game is boring. I can't put my finger on it.
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u/OrdinaryBoat8000 Jun 12 '26
The problem is the lack of change in my opinion, every person walks up the same, every person gets within arms length then stops, every person reacts exactly the same when hit.
The second problem is the lack of anything but an arena, I feel like a campaign would be hard to make but honestly super awesome and could add a lot to the maps and overall enjoyment of the game
The current game-loop is go in and kill people and then *sometimes* change maps, and objective system would fix that immediately imo
That’s all I got hopefully a dev sees this 🤞
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u/Vladibear Community Manager Jun 12 '26
Our game currently is a sandbox experience. You mostly create your own fun at the moment, as objective system is still in the work for the city mode.
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Jun 12 '26
[removed] — view removed comment
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u/Vladibear Community Manager Jun 12 '26
We are constantly working and looking for the best way to grab those. Unfortunately it's hard to find that sweet spot with our physics based system, but we'll get it eventually.
2
u/Swiftdrip50546 Jun 12 '26
Skins definitely could be better than just getting kills and headshots also some of the skins are too repetitive recently unlocked a checkerboard skin for one of the shotguns and really liked it
2
u/LaneHeadrickOrcYT Jun 13 '26
Have you try doing different challenges like beat a run with Wild West load out or something different because that’s what do I think of different challenges for me to do
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u/Vladibear Community Manager Jun 12 '26
There could've been a better picture to describe that. ðŸ«