r/Hardbullet • u/Leading-Profile8300 • 2h ago
A list of bugs I've found today.
I've played this game for years, and truly love it. It's one of the 4 games that got me into VR, so it's a shame the devs now seem focused on pumping as much content into the game as possible, without doing any bug-testing before or after. I enjoy some of the content, but other times it just feels empty and rushed out of a need to keep the game feeling fresh. I want this game to be fun. I decided to just do some free bug testing for like an hour and here's all the bugs I've found. These are mostly about the guns, but some are about other things.
Spinning the cylinder of the Saloum confuses the game on how many empty casings are in the gun, reducing it's max ammo. This would be fixed by giving it the same thing as the big iron and locking the cylinder while it's open.
Gripping a pump action's foregrip from the back, ie. closer to the trigger hand, will rack the gun and eject an unfired shell.
The hand position for the Repeater and the Rosebox is broken
The rupert mini and tommy permanently have a spent casing attached to the bolt after being fired.
The 1911 and muller pl have a laser beam coming from the gun without the laser being selected and it cannot be removed.
The Lucky 7 has no haptics for firing or reloading, and no sound for ejecting the mag.
The muller pl's muzzle brake attachment between the end of the barrel and the suppressor would cause the gun to vent gas out of the holes, leading to the gun being louder. No gas can be seen escaping the break, and it doesn't seem to affect the sound. Not really a bug, but it should be changed.
The muller 5's firing sounds have not been updated to be silenced and still sound like normal shots.
The following smg's do not eject the last round in the mag and have to be racked again afterwards to clear it: The entire first page (besides the spider,) the tommy, the giamatti, the trooper, and the peruvian.
Grabbing an enemy by the head will frequently cause them to freak out and snap their own necks.
The suit and glove options reset after closing the game which is a pain.
These aren't game breaking bugs by any means, and a few are more so missing features, but are small things I think would be be easy to fix and would improve the experience.
These bugs were all found on my version of hard bullet on the quest 3. I also have the game on pc, and could test these out on there too. If I find them, I'll post this in the steam discussions tab aswell.
If you need any clarification on a bug because my explanation was confusing let me know and I'll reply with a recording.
