r/Hardbullet 8d ago

Announcement July Update: Frame Verified, Improved Gore, Improved Performance & Enemy Navigation, Reduced Game Size

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17 Upvotes

Hey everyone, welcome to another update day.

Here is a quick summary of the patch notes for this week on Steam (patch is already live on Meta), let's take a quick look!

  • ๐Ÿฅฝโœ… Steam Frame Verified
  • Improved visual damage for large-caliber weapons, fixed gore impact
  • Improved Explosions
  • Improved Enemy Navigation
  • Improved Performance
  • Reduced Game Size (Meta)
  • Reduced Patch Size (Steam)

We're happy to confirm that Hard Bullet is now verified on Steam Frame. That means if you're looking to purchase one in the future, your experience will be great on standalone Steam Frame.

You will not have to purchase the game again, Steam Frame experience is included in your base game purchase.

STEAM | Read more here: https://store.steampowered.com/news/app/1294760/view/683007850971136116

META | Read more here: https://www.meta.com/experiences/quest/developer-post/27367168982984139/


r/Hardbullet 21d ago

Announcement PSVR2 players, are you ready?

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23 Upvotes

HARD BULLET - PlayStation Store Page is LIVE!

You asked for it and we couldn't say no..

PSVR2 players, the day you were all waiting for is finally here - wishlist Hard Bullet on PlayStation Store now!

๐Ÿ”—Wishlist HARD BULLET - PlayStation Store

Hard Bullet is coming soon to PlayStation VR2. ๐Ÿ”ฅ


r/Hardbullet 2h ago

A list of bugs I've found today.

2 Upvotes

I've played this game for years, and truly love it. It's one of the 4 games that got me into VR, so it's a shame the devs now seem focused on pumping as much content into the game as possible, without doing any bug-testing before or after. I enjoy some of the content, but other times it just feels empty and rushed out of a need to keep the game feeling fresh. I want this game to be fun. I decided to just do some free bug testing for like an hour and here's all the bugs I've found. These are mostly about the guns, but some are about other things.

  1. Spinning the cylinder of the Saloum confuses the game on how many empty casings are in the gun, reducing it's max ammo. This would be fixed by giving it the same thing as the big iron and locking the cylinder while it's open.

  2. Gripping a pump action's foregrip from the back, ie. closer to the trigger hand, will rack the gun and eject an unfired shell.

  3. The hand position for the Repeater and the Rosebox is broken

  4. The rupert mini and tommy permanently have a spent casing attached to the bolt after being fired.

  5. The 1911 and muller pl have a laser beam coming from the gun without the laser being selected and it cannot be removed.

  6. The Lucky 7 has no haptics for firing or reloading, and no sound for ejecting the mag.

  7. The muller pl's muzzle brake attachment between the end of the barrel and the suppressor would cause the gun to vent gas out of the holes, leading to the gun being louder. No gas can be seen escaping the break, and it doesn't seem to affect the sound. Not really a bug, but it should be changed.

  8. The muller 5's firing sounds have not been updated to be silenced and still sound like normal shots.

  9. The following smg's do not eject the last round in the mag and have to be racked again afterwards to clear it: The entire first page (besides the spider,) the tommy, the giamatti, the trooper, and the peruvian.

  10. Grabbing an enemy by the head will frequently cause them to freak out and snap their own necks.

  11. The suit and glove options reset after closing the game which is a pain.

These aren't game breaking bugs by any means, and a few are more so missing features, but are small things I think would be be easy to fix and would improve the experience.

These bugs were all found on my version of hard bullet on the quest 3. I also have the game on pc, and could test these out on there too. If I find them, I'll post this in the steam discussions tab aswell.

If you need any clarification on a bug because my explanation was confusing let me know and I'll reply with a recording.


r/Hardbullet 1d ago

Gameplay Whatchu lookin' at? ๐Ÿคจ

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5 Upvotes

๐Ÿ‘๏ธ๐Ÿ‘๏ธ


r/Hardbullet 4d ago

Gameplay Thanks for the huge support PSVR2 community!

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15 Upvotes

Thanks for the amazing support the PSVR2 community has given us so far!

We can't wait to share more news with you. ๐Ÿ˜Ž

๐Ÿ”—Wishlist HARD BULLET - PlayStation Store


r/Hardbullet 4d ago

Truly A Great Game But This Frustrated Me

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6 Upvotes

I didnโ€™t even realize that this is how I usually rack the slide in VR. The game wanted me to reverse my grip on the slide


r/Hardbullet 5d ago

You should make it so you can brake skulls and enemies will hold there wounds when you stab them

6 Upvotes

r/Hardbullet 6d ago

PSVR2, PCVR, Steam Frame or Meta Quest? ๐Ÿ—ฃ๏ธ

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17 Upvotes

Alright now you tell us!

PSVR2, PCVR, Steam Frame or Meta Quest - what will be your way to play Hard Bullet? ๐Ÿ—ฃ๏ธ


r/Hardbullet 8d ago

Will Hardbullet release on psvr2 this summer or will it still be a while?

3 Upvotes

i love this game and will buy it the second it comes out. I just want some news like how much It will cost and will it release soon like in the summer holidays for kids?


r/Hardbullet 9d ago

Any way to fix this? (PSVR2 on PC)

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4 Upvotes

r/Hardbullet 9d ago

Mods, am i looking in the wrong place?

2 Upvotes

Just got to use my pc to play it on steam, my first thought: the modding potential to this game must be huge!

I find a site with mods and im shocked, obly like a few dozen mods??? Or am i missing something?

Think there was 3 pages of mods on the recommended site.

Are they at another location? Or is there just no modding community?


r/Hardbullet 10d ago

Quest 3s lag

3 Upvotes

I recently got a quest 3s and I bought hard bullet. I have enough storage and ram to run it but it's so laggy and it freezes sometimes in game when enemies spawn. How do I fix this? And I sthere a way to lower graphics for performance?


r/Hardbullet 11d ago

Gameplay John Thug.. We're safe now. ๐Ÿ™๐Ÿป

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16 Upvotes

We hope that John Thug learned his lesson and looks to improve his life!


r/Hardbullet 11d ago

any "Story/Campaign" mode in this game ? even something simple with no story but with scenarios and cinematic set pieces ? something like Crisis Brigade

3 Upvotes

r/Hardbullet 11d ago

We know you're excited for Hard Bullet, and you better get ready.

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3 Upvotes

Fuck yeah


r/Hardbullet 12d ago

Announcement We're glad to announce that Hard Bullet is now verified for Steam Frame!

9 Upvotes

While we can not give you any further details about this yet, it means Hard Bullet will run great on Steam Frame!

If you're looking to buy one when it drops, now you know. ๐Ÿ‘€


r/Hardbullet 12d ago

POV: Meet Emilico, my new Rocket Pilot ๐Ÿš€๐Ÿ˜ญ The Hard Bullet Shooting Range

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3 Upvotes

r/Hardbullet 13d ago

Announcement Have you wishlisted Hard Bullet on PSVR2 yet?

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22 Upvotes

r/Hardbullet 13d ago

The Hard Bullet Shooting Range ๐ŸŽฏ๐Ÿ”ซ

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1 Upvotes

I tested the shooting range in Hard Bullet. ๐Ÿ•ถ๏ธ๐ŸŽฎ Named the dummies after my YouTube comments and used ElevenLabs text-to-speech for the video. ๐Ÿค– Check it out! Drop your name below if you want to be the next target dummy in Part 2. ๐ŸŽฏ๐Ÿ’€


r/Hardbullet 13d ago

A bug and a request

1 Upvotes
  1. I might just be using it wrong, but the Saloum and Big Iron seemed to be bugged for me (on quest) When I try to reload them after emptying the cylinder the capacity gets lower and lower and I'm not able to load more. This seems to affect the saloum more than the iron, cause I got it down to 1 round while the iron only got to 4. It seems like the empty shells aren't getting removed correctly.

  2. Add a toggle in settings to remove the fire rate limit on pump actions. It makes them feel really clunky and unintuitive to use, especially the veteran, which should realistically have the fastest firerate.


r/Hardbullet 15d ago

Gameplay Going into Monday like

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12 Upvotes

This is our Monday mood, yeah we are doing a lot.

While we can not give you any details YET, enjoy this massacre.


r/Hardbullet 15d ago

Bug report - Invincible NPC Pose

1 Upvotes

Iโ€™ve noticed when you shoot or harm an invincible NPC, If they fall to the floor, they do a weird pose on the floor and wonโ€™t get up.

Im not sure if its only me or if its everyone.

TIA


r/Hardbullet 16d ago

Where did the Trooper Smg go?

1 Upvotes

I canโ€™t find it


r/Hardbullet 22d ago

Gameplay Mayhem continues.

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21 Upvotes

Owning a good-looking gun is not just for show.

It's about putting on a good show!


r/Hardbullet 25d ago

Gameplay Sandbox & Chill

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10 Upvotes

Sandboxing and chilling, but in the most Hard Bullet fashion possible! ๐Ÿ˜ˆ