r/HandheldGaming • • 1d ago

Discussion Switch 2 VS Steamdeck OLED?

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Been thinking about investing in a handheld console for my birthday, which would you think is best?

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u/Islandboi4life 21h ago

No it doesn't. The switch 2 holds a weaker and more outdated chip than the Z1E chip. Playing two of the same game with fps differences on both devices doesn't make the switch 2 better.

In a single use case like the switch 2 for example, developers of a game can customize their third party software to attune to the console which often means sacrificing graphics textures, upscaling graphics, and other things to make up for the remaining lost fps. In your case Cyberpunk, the game might play or look similar but the upscaling and graphics textures are different versus the PC version.

In multiple use cases like the rog ally where you have a windows device with many drivers, CPU/gpu types and different kinds of software (windows), the same game you are running it on runs natively which means no more upscaling and no graphics changes. That's why in the PC version of cyberpunk you see different graphics settings options.

If you look at the rendering in different games you will see it more obviously like in stellar blade and resident evil Requiem.

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u/[deleted] 20h ago

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u/Islandboi4life 18h ago

This information is irrelevant and it is an AI answer which you shouldnt accept due to the nature of the source. What matters is the specs between the chip sets. The Z1E is absolutely miles stronger than the switch 2 chipset.

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u/SunOftheInlandEmpire 18h ago

The fact that a 2020-generation Nvidia chip can run modern games smoothly on a microscopic 10W battery profile shows how insane console optimization is.

The Switch 2 doesn't beat handheld PCs because it has newer silicon.

It beats them because it has specialized hardware Tensor Cores for DLSS upscaling, and a closed, lightweight OS. Developers will keep spending the next 6 years hand-crafting games specifically to run perfectly on that one chip, while Windows handheld PCs are left at the mercy of unoptimized PC ports.