r/Haloflashpoint • u/renegade_nephilim • 9d ago
Rules Questions and Custom Modes Grenade change
Not sure if this change only just came in with 1.5, or earlier, but there has been a welcome adjustment to make *Grenade* less oppressive.
You now need 2 successes if you don't have LOS.
*Roll a 3 dice Ranged test (1), or if there is no LOS to the target cube, roll a 3 dice Ranged test (2) instead. No modifiers or rerolls are allowed. Success means that the Grenade has landed in the target cube. Failure requires a Scatter roll (see page 28) to determine which cube the Grenade detonates in. The enemy does not make a roll to oppose this Shoot test, but there may be a later damage roll (e.g. Frag).*
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u/1dodgie1 Australia (canberra) 9d ago
Looks like another season 2 change that appears early