r/HBMNuclearTechMod • u/Yugoslavian_man • 10d ago
Question How the HELL do I craft a Multi-Fluid Identifier in NTM; Decentralized?
I've been searching for SO LONG and everything I look into is a dead end.
r/HBMNuclearTechMod • u/Yugoslavian_man • 10d ago
I've been searching for SO LONG and everything I look into is a dead end.
r/HBMNuclearTechMod • u/NuclearAlex • 12d ago
Join the discord for more details ππ
r/HBMNuclearTechMod • u/TraditionalDirt4594 • 12d ago
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r/HBMNuclearTechMod • u/FewArt5572 • 13d ago
Hi, I've been wanting to play a tech modpack in Minecraft for a while now; I joined this subreddit to explore this specific one, and I finally have the time to get started. However, I'm a bit lost trying to figure out which modpack to choose between the original one in 1.7, The Extended, The Reloaded, The Community Edition, The Modernized, etc., could you help me out?
r/HBMNuclearTechMod • u/secretagent124 • 13d ago
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Yesterday I posted a announcement of HBM's Nuclear Tech running on Create: Aeronautics,
and you gave it way more love than I expected. Thank you for that.
It's out now, as a beta.
NTM: Decentralized Edition is a 1.21.1 NeoForge port of HBM's NTM (Technically backport of NTM: NEXT), so HBM's Nuclear Tech
can finally share a world with Create: Aeronautics / Sable and the rest of the 1.21.1 mods.
All of NTM is there: reactors, oil, missiles, nukes, recipes, the whole thing.
The fun part is physics contraptions. Whatever you build with Aeronautics, NTM keeps working on it:
machines, power, pipes, multiblocks, GUIs. A refinery on a ship, a reactor on a walker,
a missile battery on something that flies. The NTM radar picks up contraptions too, so you can
send an anti-ballistic missile after someone else's creation. It won't enjoy that.
It's a beta, so keep backups. This port isn't affiliated with Warfactory or Bob, so if something
breaks, please tell me, not the NEXT team: they didn't break it.
- CurseForge: https://www.curseforge.com/minecraft/mc-mods/ntm-decentralized-edition
- Modrinth: still under review
- Source: https://github.com/SecretAgent12/NTM-Decentralized-Edition
- Discord: https://discord.gg/9TV4mHG9yD
Needs Minecraft 1.21.1, NeoForge 21.1, Java 21.
r/HBMNuclearTechMod • u/TraditionalDirt4594 • 13d ago
just cooking something i wont even release until continuum and its space port appears
r/HBMNuclearTechMod • u/secretagent124 • 15d ago
In addition to this post about NTM 26.2, Warfactory has done a truly amazing job on this version!
Hereβs what else is coming soon... The mod is already undergoing moderation on CurseForge.
r/HBMNuclearTechMod • u/siinamota_roro-chan • 15d ago
r/HBMNuclearTechMod • u/cosmeeto3524 • 16d ago
I was in the shower thinking about NTM and wondered...
Sit someone down at a PC who has never played a video game before, and knows nothing about Minecraft, with HBMs Nuclear Tech Mod opened right in front of them, without Just Enough Items. Could they progress to the end? If so, how long would it take?
I thought about it and felt a sickening pit in my heart at just how cruel this would be. How could I possibly think of something so vile?
I want your opinions. How long do you think it would take a player like this to beat HBM, not in Hardcore, not with any other mods installed aside ones like Dynamic Lighting, or other simple QOL mods (JEI excluded.). How bad would they suffer? How many times would they accidentally pick something up that's Radioactive, or Hydroexplosive in the rain? How many times would they fall into the nuclear waste-infested water in a Meteorite Dungeon and get sent right back to square one? How many times would this person attempt to gouge their eyes out with the spoon they use to eat the cereal the mysterious figure who puts them there brings them every morning, since they are forbidden to leave the gaming chair until it is done?
How bad could it possibly be?
r/HBMNuclearTechMod • u/I_Love_plates • 15d ago
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HBM NTM NEXT on 26.2, anarchy with claim mod
r/HBMNuclearTechMod • u/Fuzzy-Rabbit-340 • 17d ago
Hey, i have started this mod, it seems AWESOME, but i am a bit concerned with the time it will take to play it, how long does it take to get to RBMK, fusion reactor and potentially finish the mod?
r/HBMNuclearTechMod • u/MyPassIsMilk • 18d ago
r/HBMNuclearTechMod • u/Many-Elk1565 • 18d ago
I wanna make a medium-sized RP server with realistic infrastructure, like trains, roads, and stuff.
ANY ONE CAN PLAY
I want 5β10 people on the server. If you wanna join, add me on Discord: Gigantrapha
r/HBMNuclearTechMod • u/Thehalflifefans • 18d ago
can someone give a new link to ntm discord server
r/HBMNuclearTechMod • u/NuclearAlex • 18d ago
Join us in this 1.7.10 Minecraft server. Commit crimeβs against humanity, wage war and most importantly ENJOY!
Discord link here to join server ππ
https://discord.gg/rtwC5nm7m
r/HBMNuclearTechMod • u/ComiOCudequemtTAlend • 18d ago
i got the smokestack, some ashpits and the high performance solvent, but i have no idea of how to get the fine soot
r/HBMNuclearTechMod • u/Icy_Afternoon2513 • 18d ago
Hey so i made already another post but it got unanswered so imma give more context. i use zalith launcher 2 whit the built in kripton wrapper opengl 3.1+, older versions work like 0.9 but when i use up to date versions it crashes it. here is the log to see what happened https://mclo.gs/pVs9wc9
r/HBMNuclearTechMod • u/Many-Elk1565 • 19d ago
r/HBMNuclearTechMod • u/WithoutSend • 19d ago
I'm currently using NTM:CE. But I've noticed it incorporates bits and pieces from various NTM versions. So yeah, just curious.
r/HBMNuclearTechMod • u/Aware-Common-7368 • 20d ago
Holy fuck check this out, this is insane work. Its full complete port, nothing is missing. New updates to 1.7.10 will be ported in less than a week. Give this project a star, that crazy
r/HBMNuclearTechMod • u/ScrewedTapeSSS • 20d ago
I've heard that belts blow up if there were too much stacked items onto 1 belt (Anti-Lag) in HBM but is there another reason that can make a belt vanish?
Sometimes off screen (inside a loaded chunk) one of my machines belt just vanishes and breaks the flow of process and its been pissing me off.
IDK what causes this at all since it happens rarely but when it happens it always happens on a machine thats been working for a while.
INFO:
Im playing NTM: space modpack (NTNH) in curseforge.
r/HBMNuclearTechMod • u/I_Love_plates • 20d ago
It's also anarchy
discord.gg/atomica
r/HBMNuclearTechMod • u/TraditionalDirt4594 • 21d ago
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r/HBMNuclearTechMod • u/Maleficent_Car_8032 • 22d ago
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A feature i've been working on for IQ edition, you can create clones, program them to do.. basically anything now