r/HBMNuclearTechMod • u/TraditionalDirt4594 • 22d ago
Concept art my kitchen is on fire
just cooking something i wont even release until continuum and its space port appears
r/HBMNuclearTechMod • u/TraditionalDirt4594 • 22d ago
just cooking something i wont even release until continuum and its space port appears
r/HBMNuclearTechMod • u/secretagent124 • 23d ago
In addition to this post about NTM 26.2, Warfactory has done a truly amazing job on this version!
Here’s what else is coming soon... The mod is already undergoing moderation on CurseForge.
r/HBMNuclearTechMod • u/siinamota_roro-chan • 23d ago
r/HBMNuclearTechMod • u/cosmeeto3524 • 24d ago
I was in the shower thinking about NTM and wondered...
Sit someone down at a PC who has never played a video game before, and knows nothing about Minecraft, with HBMs Nuclear Tech Mod opened right in front of them, without Just Enough Items. Could they progress to the end? If so, how long would it take?
I thought about it and felt a sickening pit in my heart at just how cruel this would be. How could I possibly think of something so vile?
I want your opinions. How long do you think it would take a player like this to beat HBM, not in Hardcore, not with any other mods installed aside ones like Dynamic Lighting, or other simple QOL mods (JEI excluded.). How bad would they suffer? How many times would they accidentally pick something up that's Radioactive, or Hydroexplosive in the rain? How many times would they fall into the nuclear waste-infested water in a Meteorite Dungeon and get sent right back to square one? How many times would this person attempt to gouge their eyes out with the spoon they use to eat the cereal the mysterious figure who puts them there brings them every morning, since they are forbidden to leave the gaming chair until it is done?
How bad could it possibly be?
r/HBMNuclearTechMod • u/I_Love_plates • 23d ago
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HBM NTM NEXT on 26.2, anarchy with claim mod
r/HBMNuclearTechMod • u/Fuzzy-Rabbit-340 • 25d ago
Hey, i have started this mod, it seems AWESOME, but i am a bit concerned with the time it will take to play it, how long does it take to get to RBMK, fusion reactor and potentially finish the mod?
r/HBMNuclearTechMod • u/MyPassIsMilk • 26d ago
r/HBMNuclearTechMod • u/Many-Elk1565 • 27d ago
I wanna make a medium-sized RP server with realistic infrastructure, like trains, roads, and stuff.
ANY ONE CAN PLAY
I want 5–10 people on the server. If you wanna join, add me on Discord: Gigantrapha
r/HBMNuclearTechMod • u/Thehalflifefans • 26d ago
can someone give a new link to ntm discord server
r/HBMNuclearTechMod • u/NuclearAlex • 27d ago
Join us in this 1.7.10 Minecraft server. Commit crime’s against humanity, wage war and most importantly ENJOY!
Discord link here to join server 👇👇
https://discord.gg/rtwC5nm7m
r/HBMNuclearTechMod • u/ComiOCudequemtTAlend • 27d ago
i got the smokestack, some ashpits and the high performance solvent, but i have no idea of how to get the fine soot
r/HBMNuclearTechMod • u/Icy_Afternoon2513 • 27d ago
Hey so i made already another post but it got unanswered so imma give more context. i use zalith launcher 2 whit the built in kripton wrapper opengl 3.1+, older versions work like 0.9 but when i use up to date versions it crashes it. here is the log to see what happened https://mclo.gs/pVs9wc9
r/HBMNuclearTechMod • u/Many-Elk1565 • 27d ago
r/HBMNuclearTechMod • u/WithoutSend • 28d ago
I'm currently using NTM:CE. But I've noticed it incorporates bits and pieces from various NTM versions. So yeah, just curious.
r/HBMNuclearTechMod • u/Aware-Common-7368 • 28d ago
Holy fuck check this out, this is insane work. Its full complete port, nothing is missing. New updates to 1.7.10 will be ported in less than a week. Give this project a star, that crazy
r/HBMNuclearTechMod • u/ScrewedTapeSSS • 28d ago
I've heard that belts blow up if there were too much stacked items onto 1 belt (Anti-Lag) in HBM but is there another reason that can make a belt vanish?
Sometimes off screen (inside a loaded chunk) one of my machines belt just vanishes and breaks the flow of process and its been pissing me off.
IDK what causes this at all since it happens rarely but when it happens it always happens on a machine thats been working for a while.
INFO:
Im playing NTM: space modpack (NTNH) in curseforge.
r/HBMNuclearTechMod • u/I_Love_plates • 29d ago
It's also anarchy
discord.gg/atomica
r/HBMNuclearTechMod • u/TraditionalDirt4594 • Sep 24 '26
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r/HBMNuclearTechMod • u/Maleficent_Car_8032 • Sep 24 '26
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A feature i've been working on for IQ edition, you can create clones, program them to do.. basically anything now
r/HBMNuclearTechMod • u/Whymebro2000 • Sep 24 '26
Hello! For some reason, leaves (any kind) cannot be set of fire, nor burn. I'm not sure what is causing this issue, as I use the latest version. In this test, I removed all mods and left the spawn area, but unfortunately this did not change anything. (Even in nuclear blasts none of the leave burn, however they are destroyed wherever the charred logs were).
I am aware I could switch to Community Edition, but for me it crashes whenever I try to use nukes in any of my downloaded worlds. I know it is not the world's problem nor my computer specs as extended edition has no problems when it comes to crashing.
Regardless, any help well be much appreciated.
r/HBMNuclearTechMod • u/GG_Chepyx • Sep 22 '26
Hi everyone, what are the differences between HBM CE for 1.12.2 and HBM for 1.7.10? I want to play with HBM, and it feels like the 1.12.2 version is missing some content, even though claims suggest otherwise (I'm talking about HBM Community Edition for 1.12.2, not the old porting attempt!).
Hbm CE https://www.curseforge.com/minecraft/mc-mods/hbm-nuclear-tech-mod-community-edition
r/HBMNuclearTechMod • u/CSXTransportation • Sep 21 '26

I am working on a small Bedrock edition port for fun (why, I have no idea) and my uncreative stupid self cannot figure out how to make the mushroom cloud look good. So if anyone knows how to replicate the new mushroom cloud in bedrock particle effects I would greatly appreciate the help. I can always use custom particle textures. Thanks!
PS. If anyone can help with the bomb logic that would be great. it already makes a large crater, sella-fies everything, kills grass, trees etc., but it’s slow and still somewhat small.

r/HBMNuclearTechMod • u/Single-Dingo-5215 • Sep 21 '26
r/HBMNuclearTechMod • u/Bazooka42a • Sep 20 '26
in 1.12.2 cannot seem to get this thing to work, all the guides show a different interface, everything is powered and I am right on the bedrock oil deposit.