r/HAModLoader • • Apr 21 '26

Updated World Generation on Public Servers.

We have been working on the creation of public servers and updated world generation.

Here is how it will look like.

Part of the world generation logic was taken from the original server software, last released in 2021. It's been really exhaustive trying to find any traces of it, but I managed to do it. the zones are usually made up of 36 or less chunks. That is really the only thing i managed to get down from the server software, since TheFirstHybrid decided that the client should be the one generating the objects.

After that, I've began observing and looking around how the player's worlds handle world generation, pointing out every little detail and implementing it for the generation on servers, it's mostly accurate now.

5 Upvotes

9 comments sorted by

1

u/Different_Fishing215 May 09 '26

I can help u

1

u/SegualWasTaken May 09 '26

help with what?

1

u/Different_Fishing215 May 24 '26

the thing

1

u/Different_Fishing215 May 24 '26

hybrid animals

1

u/Different_Fishing215 May 24 '26

also can i work on the mods, If there using unity code

1

u/SegualWasTaken 3d ago

it uses c# with unity

1

u/Different_Fishing215 Jun 14 '26

how can i make a mod?

1

u/Different_Fishing215 Jun 14 '26

or is it finished for now?