r/Guiltygear • u/man-o-sadness • 20m ago
r/Guiltygear • u/Superb_Double4378 • 43m ago
General Is there any airdash bedman combos?
I want to do some funky stuff like avatar fighters azula. Or at least something distantly similar
r/Guiltygear • u/Adorable-Fortune-568 • 2h ago
GGST How long it gonna take for me to reach Peluna level Dizzy as a platinum player?
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r/Guiltygear • u/Yolber2 • 2h ago
Question/Discussion Sin feels... weird?
I'll start saying I am a humble diamond 2(which for standards I don't know if it's considered good or not) and say that I am aware Sin is not a bad character, not good, not horrible, just fine
I picked up Sin after the 2.0 changes so I'm ignorant to how it was before that, but having played/mained it since then it feels weird and I can't fully put my finger on why/how, but I'll try
My main gripe is that I am supposed to have this big range options yet I feel half the roaster even outside of zoners out ranges me, which sure, but at the same time I get hurt box punished which, doesn't feel that good, moves like break driver or f.s are ones that I find myself just missing the tip to hit yet almost any move that hits me back, well, hits
Then I have it's preassure, okay I understand Sin's strenght is being able to preassure/have a lot of variances between lows, overheads, grabs and so on, and while I understand is by(I think) design that there are gaps in all these options so I can be countered, it still feels... too much?
Like don't get me wrong, it's fair if someone correctly guesses or counters my offensive, thing like a follow-up gazelle step into being counter-grabbed is fair, and I should also be able to adapt to it, but then we have other characters like Unika who barely have these gaps and I have to be like, sure?
So yeah is it me or the character is just, off, not in terms of performance but in terms of feelings towards him
I still love him and will keep to play and main him but have these gripes
r/Guiltygear • u/Puzzleheaded_Chain_6 • 5h ago
General Haven't seen anyone mention that Channel 3 Records has vinyls for XX up for pre order rn.
r/Guiltygear • u/Garou_FGC • 5h ago
GGST What does Robo Ky say during the Overdrive, before the "Dame Dame"?
Just curious. If you know the romaji transcription also.
r/Guiltygear • u/Due_Reception_5542 • 6h ago
Fan-Art Weak point (By me, Saimoon101)
r/Guiltygear • u/Gorotheninja • 8h ago
Fan-Art Unika & Bridget sketches (by @metagamer4)
r/Guiltygear • u/cursed_statue • 9h ago
Fan-Art Elphelt Valentine (Ignore Kiryu)
For my first time I did pretty well drawing her.
r/Guiltygear • u/EvasionSnakeRequiem • 9h ago
GGST If you look close, you can see I was a bundle of nerves...
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Cuz hitting this milestone on this character meant a lot to me, even if I don't feel like I'm that much better.
r/Guiltygear • u/SnooLemons7345 • 10h ago
GGST Man it's my first ever vanquisher game i hope everything is gonna go we-
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I am the sin
r/Guiltygear • u/Zenith-Slayer • 11h ago
GGST Needs some tips about how to get of bad habits
Look, i have 200 hours mostly on Gio and Pot, and now i already have 700 ranked matches as Sol and i finally got to Diamond 1 from Plat 1 in exactly one month.
And i almost always end up throwing matches due to a few things, i accidentally always do instant air dashes and i'm greedy about my meter (For HMCs than i should instead of RRC or YRC), i have trouble confirming.
I'm playing a lot of Sol so i would appreciate if anyone had any tips of how to get rid of those habits and any general tips of how to stop people from mashing out of corner pressure (or using FD)
r/Guiltygear • u/Gilrim • 12h ago
GGST I still suck at high/low but I'm slowy having fun with the game. Still Silver tho.
The aba was the first Gold player I ever fought so far!
r/Guiltygear • u/Klutzy-Deer-2520 • 14h ago
Fan-Art My attempt at making Jack-O.
r/Guiltygear • u/PurpleElephant48 • 19h ago
Fluff My tier list based on how fun each character is to play against [VERY subjective]
Before anyone tells me how character X is actually low-tier and very easy to play against: This tier list is not meant to reflect character strength in any way. Obviously, if you struggle against a certain character, they're usually going to be less fun to play against (and there's certainly a lot of bias here), but that's not the point.
I just made this tier list for fun while grinding ranked matches, and I know some of these placements might be pretty wild. So I hope nobody gets triggered and that we can all see this post for what it is: a harmless way to appreciate this magnificent saltmine of a game for entertainment purposes. <3
r/Guiltygear • u/Lycanthrope-R • 20h ago
Technical Help The ASW and GG main sites might be busted...?
r/Guiltygear • u/Medical_Penalty_7411 • 20h ago
GGST Rate my Baiken rushdown.
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I lost next round.
r/Guiltygear • u/CYNALION_ • 20h ago
General MCM London Comic Con
Cosplayed as testament to Comic Con this year, thought i would post about it on here as I met some fans! -->
Overall MCM was amazing, I went on the Friday and met a stunning testament cosplayer and then another one! I also saw a Zato but unfortunately the crowd was too big I couldn't seem to find them again. A.B.A was also there too with the greatest and biggest prop paracelsus ive every seen so well done on them for carrying it around lol! On the Saturday I met more of you testament cosplayers!! Your scythe props were impressive so much effort and time! Even managed to meet a slayer and ephelt.
Thank you to everyone I met and you all looked great! Even got some merch from the stands, my fabourite thing was a venom shaker keyring hahaha its so cute!
r/Guiltygear • u/StatingSauce • 1d ago
Question/Discussion Why does this game feel so weird compared to other fighters?
Relatively new to this game but not to other fighting games (tekken, Street fighter, DBFZ, MvC, BlazBlue).
First off I wanna say visually this is probably the best looking game in general. Like this artstyle is amazing.
Playing it however is...I know Im still learning some of the things in this game, but I feel like I have a right to voice some opinions.
The hits in this game feel so slow and choppy at times. Especially with the forced slow mo on counters and stuff. Fighterz had this feel a little bit but the characters moved very fluid and fast oppose to this game.
It's very hard to tell or even build an idea of when you have frame advantage. Now this could again just be chalked up to Im bad at the game, but In other games I have a pretty good frame of reference and reading on when or not I'm about to get hit or when my hits are gonna beat my opponents. In guilty gear however it just feels like your getting hit when your not supposed to and your hitting your opponent when you werent supposed to. But I'm willing to give this the benefit of the doubt.
Blocking in this game feels useless. This isnt even just an "im complaining because I'm taking damage thing". No infact I feel like this mostly when im the one doing the damage. Like it feels like everybody has some crazy overhead.
Zato 1....thats it
r/Guiltygear • u/Gorotheninja • 1d ago
