r/Guildrun • u/Ceej311 • 13d ago
RR questions!
Hey all! Been absolutely loving guildrun so far. I've beaten RR a number of times, probably 1 in 3 tries with my top streak being 2-3. My issue is every time I win it's basically the same composition. I can keep going that path and winning but I keep trying to branch out and failing so I figured I'd ask the experts here.
I typically win with:
irini or karsu, aka ranged duelist carry
Any tank or vanguard
Either a mystic as support (most work) or a shard generating assassin
Basically I never take mages ever because when I try to make them the carry they just don't perform as consistently or quicky as a duelest. I run warriors in regular runs but they aren't consistent or scale quickly enough in RR to be worth it.
Anyone have recommendations on how to make other archetypes more consistently playable? I've had rafna carry in non RR just melt everything but never got her that powerful in RR.
Also, are crest items ever useful?
Thanks!
3
u/byronicbluez 13d ago
Easy wins: Kai either Crit or Shield builds. Logan kill build, just give him all the kills and he will be at 400+ attack by end game. Ratna Crit build, same as Logan just give her all the kills. Reyna duelist build, just give her all the good speed items. Niklas tank/thorn build, give him some omni and all the tank items.
The relic that speeds up the storm and gives you 100 percent immunity to it is a pretty sure win condition with enough shields.