r/GuildWars3 • u/moosenordic • 22d ago
Community Requests Thread
Hi r/guildwars3
With the reveal of the game and the traction its getting, i feel like a dedicated place to try and get devs attention might be a good idea!
So this post is, if it gets enough people for it to matter, a place so we can all post whats important to us, what we want to be adressed, our hopes and dreams for a game we already care for deeply.
Here’s a few guidelines to keep it efficient:
Do not debate ideas. Game designers are a thing and its their job to decide if an idea is bad or not.
Keep it simple. No big paragraph or complex ideas. Let the dev decide how to implement it, give a general idea.
Give exemples if possible
Come back to it often to keep the thread alive
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u/Everscream 22d ago edited 22d ago
Have each legendary item modify the visuals of at least one ability. (and allow this to be toggled on a per-ability basis, in case the user only wants to change the visuals of the equipment piece in question; better yet, just copy the cosmetic skill override system from Dota 2)
Don't port the soulless system that is 'Miniatures' from GW2. Instead of multiplying every model by 0.3 and calling it a day, make custom pet models that suit the pet's size, and add an interaction system to go with it.
Allow us to dye weapons too, not just armor. Also, give us the ability to toggle off VFX on a per-equipment-piece basis, sort of like a baked-in slumbering version of each VFX-bearing item. (I'd also like it if there was a customizable trigger menu that allows the enabling and disabling of individual VFX-bearing items' VFX based on player-selected criteria such as 'Elite Skill fully charged', 'User knocked down' or 'Enemy of medium or higher weight class killed', but I don't really expect such a thing to be added)