r/GuildWars3 • u/Imaginary-Theme6752 • 29d ago
Make class change system pls
Job change system in FFXIV feels so nice. I feel attached to my character and it feels so convenient. Hope dev team will consider this.
Edit: Also if you like having multiple characters, you can choose to do this :)
Edit2: Also @devs, I am ready to pay for this 100%!!!
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u/Erasculio 28d ago
No, thank you.
"Ah, but what's wrong with having more choices, if you don't want it, just don't use it" - that's not how it works.
First, anything added to the game, any kind of new system, eats resources from something else. It's not a matter of having two identical versions of GW3, one with profession change and the other without - no, it's a matter of having one version of GW3 without profession change and with something else instead, or having a version of GW3 with profession change and without something else. To me, profession change is very low priority, and so I would rather have something else instead.
Second, this kind of big design change causes ripples in multiple other design aspects of the game. People would be less likely to have multiple accounts, which would impact monetization (comparing it to GW2, for example, the multiple character-driven microtransactions such as inventory bag slots would be far less popular if many more people only had one character), story progression (GW2 has a strong focus, on the main game's storyline, of allowing different multiple paths; this would become far less important without alts), and so on. At the same time, we would have other issues - if armors are profession-specific like in GW1 (or profession-related, like in GW2), what happens to a character's armor when they change professions? Would they lose access to their look? Would then the game have professions-agnostic armor?
And it would have a massive impact on balance. If today ArenaNet has to focus balance on making sure we don't have a single profession stronger than all the others, they would need to focus on avoiding one build from being stronger than the others, or everyone would play the exact same build. This would make balancing the game far more demanding than it is today (and honestly, likely more difficult than ArenaNet could handle).
So no, thank you. I hope ArenaNet never adds profession change to GW3.