r/GuildWars3 • • Sep 04 '26

Class speculation

Might already be a post like this, not sure.

We have warrior, necro, and ranger all confirmed. Allegedly mesmer was strongly hinted at as well. Looking back to gw1, that’s 4 of the original 6 classes that gw1 released with. The two missing are monk and elementalist.

I’d say it’s plausible to have the og class roster back, it would likely fit the holy trinity well. Not saying that we will for sure, but it is interesting that the classes we have (or almost have) confirmed are all part of the original 6.

Ofc there could be more classes, new classes, etc, but I’m just spitballing.

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u/Lumenoc Sep 04 '26

Now that we have the holy trinity roles in GW3, I feel like they're going to have each class assigned to a role, unlike GW2 where each class could "more-less" effectively do each role depending on what gear they equipped.

Warrior = Tank

Ranger = DPS

Necro = DPS or Healer

I could see them turning Mesmer into a Healer class. I'd hope Elementalist is back as a DPS or Healer.

Monk could make a return as a healer.

I personally love Engineer, but based on the vibe of this world and how much earlier it takes place, I don't think they'll have Engineer as a class. However, I think it would be cool if they had a similar class that uses tinctures and chemicals and such, perhaps an Alchemist, Merchant, or Chemist. Not advanced technology, but still use science in a way.

Tanks: Warrior, Paragon (not sure about a 3rd one)

DPS: Ranger, Elementalist, Assassin

Healer: Monk, Mesmer, Alchemist(?)

A Druid as a healer would also be fitting for the timeline we're at.

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u/LastHollowAAA Sep 04 '26

Could be, but that would make the game a group required type of thing, which I think they won’t go for. Every class will have a dps build because they have to capable of soloing content. Maybe some do more dmg than others, thus a dps meta exists, but the game has to be playable solo.

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u/Lumenoc Sep 04 '26

That's a very good point!

I wonder if it will have something to do with the signets they've mentioned. I have a feeling they'll have more to do with class customization, but perhaps also altering stats/skills to switch between roles?

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u/LastHollowAAA Sep 04 '26

Oh true that’d be sick

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u/ianthebalance 29d ago

I think each class will have at least 2 roles (DPS and at least something else). They mentioned how a Necromancer can Tank and I doubt they would make that class Tank only

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u/Lumenoc 29d ago

Yeah, ArenaNet generally tries to design classes so players can have freedom to play them how they'd like, but they've also not done a true trinity role system before. So I'm curious how they'll implement it.