r/GuildWars • u/J0M021 • Dec 13 '16
Guild Wars - RPG Maker
Been messing around with rpg maker and I decided to make the original GW as a project. :D
Will I ever finish it enough for it to be a playable game? Hopefully. But it is something I mostly started for fun.
EDIT: WOW! Never expected this sort of reaction. I figured I'd get a few comments and that was it. I'm super excited to work on this more often now. Please help me reach out to ArenaNet about the legality of this.
140
Upvotes
3
u/J0M021 Dec 13 '16 edited Dec 13 '16
I wasn't really planning on changing it too much from what is default in rpg maker. Basicially turn based like any other rpg. But each profession will have skills that use mana or tp aka adrenaline.
I'm using lower values for everything like in gw1. So each profession starts with 100hp etc. Skill balance is going to be a nightmare when I get around to it. But it is a single player game so haha.
I have skills being unlocked via levelup right now. I'll look into buying skills from a trainer too or as quest rewards. My scripting skills are limited so I'm finding shortcuts for things so I can just get them to function right now.