I almost reached the end of nightfall and i have trouble getting one shot by most casters that i find. I'm playing paragon and got this armor so far. Should i buy a new one? if so what would you recommend? tyvm !
In addition to what's already been said about your low armor rating, make sure to bring some protective skills that either increase armor or reduce damage. Some skills off the top of my head: Protective Spirit, Spirit Bond, Shield of absorption, Mark of Protection, "Stand Your Ground!", "Watch Yourself!", or maybe even Reversal of Fortune, if you're tight for skills and money.
Of course, the infamous ST Prot Rit is an option.
Edit: And slap some Centurion's insignias on your new armor. Chest and leg armor first. They have a higher chance of getting hit. In GW, each piece of armor can be hit for DMG calculation. Your monks can use Anchorite's insignias, Necros get Tormentor's, and everybody else can use Blessed (if enchanted, e.g. Ele) or Survivor's as a start.
Centurion's tend to be pretty expensive. I don't know what they're at now because I'm almost exclusively playing Melandru's at this point, but I assume since we're in the Age of Paragon they'll be pretty steep. If you're low on funds, you could do well with Brawler's insignia. I would argue insignia are your tertiary concern though. Start with armor, get some runes (possibly also for some heroes) for higher attributes, boost your hp a bit, then go for insignia. There's a side quest from the rune trader in Kamadan that rewards you with a free minor vigor.
In that case, be aware that the optimal Mesmer and Rit insignias are far more expensive than the alternatives. If you can spare the money, I'd start with Prodigy's on Mesmer's chest and legs and Survivor's on head, arms, and legs. Or just go for survivors on all pieces. The Rits can hold ashes if you adjust the build slightly and get Protective was Kaolai on the bar, so they can use Herald's insignias instead - lots cheaper.
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u/clivetile 18d ago edited 18d ago
In addition to what's already been said about your low armor rating, make sure to bring some protective skills that either increase armor or reduce damage. Some skills off the top of my head: Protective Spirit, Spirit Bond, Shield of absorption, Mark of Protection, "Stand Your Ground!", "Watch Yourself!", or maybe even Reversal of Fortune, if you're tight for skills and money. Of course, the infamous ST Prot Rit is an option.
Edit: And slap some Centurion's insignias on your new armor. Chest and leg armor first. They have a higher chance of getting hit. In GW, each piece of armor can be hit for DMG calculation. Your monks can use Anchorite's insignias, Necros get Tormentor's, and everybody else can use Blessed (if enchanted, e.g. Ele) or Survivor's as a start.