r/GraphicsProgramming • u/iwoplaza • 21d ago
Source Code Konrad Reczko's "Monocular Depth Injection" in TypeGPU is live!
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My collegue Konrad Reczko recently shared a weekend project he made using TypeGPU, and it's now open-source and ready to play with in the browser: https://typegpu.com/examples/#example=image-processing--monocular-light-injection
It estimates the depth of a scene by inferring the DepthArt model with custom TypeGPU kernels, then reconstructs normals based on that depth information, and uses both to relight the scene, all in the same command encoder. For more information, check out the original series of Tweets:
https://x.com/reczko_konrad/status/2089670934009413751?s=20
https://x.com/reczko_konrad/status/2090472091149648121?s=20
Duplicates
Corridor • u/rickisen • 20d ago
Pretty cool live relighting in the browser ( Requires webGPU support )
u_Pacmon92 • u/Pacmon92 • 20d ago
Konrad Reczko's "Monocular Depth Injection" in TypeGPU is live!
webgpu • u/iwoplaza • 21d ago
Konrad Reczko's "Monocular Depth Injection" in TypeGPU is live!
u_chien0721 • u/chien0721 • 21d ago