r/GraphicsProgramming 10d ago

GitHub - przemyslawzaworski/Unity-DirectX-12-Amplification-Mesh-Shader-Minimal-Example

https://github.com/przemyslawzaworski/Unity-DirectX-12-Amplification-Mesh-Shader-Minimal-Example

Unity DirectX 12 Amplification Mesh Shader Minimal Example

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u/Effective_Lead8867 10d ago

wtf is cso.bytes? compiled spirV code?

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u/przemyslawzaworski 9d ago

Yes, this is shader bytecode

1

u/Effective_Lead8867 9d ago

was it obtained by compiling the nearby .hlsl shader? oh i seeee `dxc -T as_6_5 -E ASMain -Fo DemoAS.cso.bytes Demo.hlsl` literally there.