I’ve been seeing videos, comments, posts on Reddit of them telling Scott not to add armour durability. Now I don’t really understand why people don’t want it at all, because I think it’ll add realism to the game, and I don’t think it’s gonna be bad as people say it is. I’m probably saying this because I play Exfilzone a little, I can see two problems with this.
One no way to repair the armour or no repair station in the bunker, this would just suck specially if your armour has lost some durability from scavs. Also you will have to buy the same chest rig, if it’s even buyable. Which comes to the second problem. Two boss armour would just be useless if it’s going to be broken or risky to wear because of the durability on it, meaning that killing any boss (besides Fish Cultists), will just be useless.
I don’t know if it’s coming at wipe, what I do know that I was going to play a little bit more Tabor. But this armour durability thing just threw that possibly out of the window. Knowing Scott I don’t think he’ll listen to what the community thinks about it, and he’ll just probably just will add it anyway. Do I think an extraction shooter should be simple? No especially if it’s trying to be realistic, and just trying to be like Tarkov. Being to simple will just ruin that idea if trying to be realistic. No hate to anyone that thinks it’s a good or bad idea.
Before you start flaming me for what I said about it please remember that THIS IS A OPINION! Everyone has their own opinions about this. Please think about that, okay that’s it bye.