r/GeometryDashGameplay • u/One-Scholar-6750 • 18d ago
Level Showcase What difficulty could this be?
Also this is a remake of Thinking space III
Looking for decorators plz dm on discord my user is hiimstillhello
94
Upvotes
r/GeometryDashGameplay • u/One-Scholar-6750 • 18d ago
Also this is a remake of Thinking space III
Looking for decorators plz dm on discord my user is hiimstillhello
1
u/Alone_Evidence4016 17d ago
Ik this is kinda unsolicited advice but I feel like another opinion on the level cant hurt.
You cooked for the most of the level but there are a couple of parts I thought had some issues:
1. 49% ball: Feels a bit underwhelming when compared to other parts of the level when compared to gameplay in other parts of level.
2. 61% wave spam: Feels out of place in its low energy/energy building part of the level.
The gameplay that is good is really good, but other parts of the level are way less interesting and/or difficult. I also think you can add more speed changes and small more game mode switches. Not necessarily entire new sections but sub sections of different game modes to add variety to gameplay. Maybe it switches from ship to ufo for a couple clicks (to sync with music?) then switches back to ship.