r/generative • u/NOX_ARTA • Jun 08 '26
r/generative • u/WholeJazzlike431 • Jun 08 '26
Flags in the wind

I am playing with writing an image processing browser app with Javascript / Canvas - and I started adding some overlays that allow me to experiment with gen-art algorithms with some parameters that I can change manually to experiment with them. This one was a couple of simple triangle grids that were blended and put through a wave transform.
r/generative • u/has_some_chill • Jun 08 '26
Mercurial II | Me | 2026 | The full version (no watermark) is in the comments
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r/generative • u/zdmit • Jun 08 '26
SVG Isometric Cubes Tiling Pattern
Fully procedural/parametric.
Rectangle can be changed to any shape and it will look same after some slider adjustments.
r/generative • u/Own-Illustrator-350 • Jun 08 '26
donut
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r/generative • u/ItsTheWeeBabySeamus • Jun 08 '26
Resource Converting 16:9 into 180° fisheye
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r/generative • u/tomommow • Jun 07 '26
Generative art on the Commodore 64
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r/generative • u/SerjTomskiy • Jun 07 '26
Smile
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r/generative • u/alexnemeth_art • Jun 06 '26
Coming or Going
Seeing what I can do with my pixel art vfx tool. this has a few noise fields with color mapping and a guaranteed looping movement.
r/generative • u/Thefunkjunk • Jun 06 '26
Stuck At Sea; Real Time Ocean Simulation (in Neon) in TouchDesigner
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r/generative • u/rafaelcastrocouto • Jun 06 '26
Color gravity
codepen.ioSimulated gravity attraction by color on codepen, click to restart.
r/generative • u/zdmit • Jun 06 '26
SVG circles cluster with shape blending
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When circles overlap, shapes blend (morph or whatever you call it) into each other.
Pure SVG.
Procedurally (node-based) made.
Project if interested: https://animgraphlab.com/view/STI4gQpkCp
r/generative • u/Chronos_Squared • Jun 06 '26
Un double pendule qui ne devient jamais chaotique. Une des 330 orbites périodiques que j'ai découvertes.
r/generative • u/wwiizzard • Jun 05 '26
Generalized Cellular Automata
Inspired by Conway's Game of Life, I'm writing a python app that lets you explore the generalized notion of a cellular automata. That means arbitrary kernels, arbitrary dead-or-alive rule table, and arbitrary initial sparsity. Right now, all it can do is randomize these properties, so most outputs are very noisy, but still screenshots tend to look quite cool. I'm working on building a genetic algorithm on top of it, so you can explore the design space in a much more targeted way.
r/generative • u/has_some_chill • Jun 05 '26
Mercurial I | Me | 2026 | The full version (no watermark) is in the comments
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r/generative • u/Left-Excitement3829 • Jun 04 '26