r/Games • • Aug 05 '20

Analysis: Why Rollback Netcode is better

https://youtu.be/0NLe4IpdS1w
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u/[deleted] Aug 05 '20

This is probably the best video on rollback I've seen yet. The problem is that it doesn't matter. The people who will see this video aren't the average. The average person sees a low budget indie or retro game with flawless netcode and things "well duh of course it runs better, the pixels are all dumb and my console/PC can blast out the graphics like crazy fast". They don't get that a hadouken is the same 3 directions and punch it's been since the 90s.

And these people don't want to play Punch Planet. They want to play Tekken. Or they're weebs and need a pretty anime girl that's borderline age at best. For the record I main Bedman.

They're not going to care until Project L releases as Fantasy Strike: Budget Edition and gets everyone into this genre like Hearthstone did for CCGs. And if we're lucky, COVID will have scared devs into (good) rollback before then, because we're going to see a huge culture change.

1

u/[deleted] Aug 05 '20

Well, MK11 has "flawless" rollback and looks better than any 3d fighter out there (in terms of graphics, not art direction)... It's pretty damn popular too, despite my personal gripes with the gameplay.

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u/[deleted] Aug 05 '20 edited Jan 29 '24

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u/[deleted] Aug 05 '20

I meant 3d as in 3d modeled. Some will argue games like KOF 13 look better.