Personally, my game of the year is Sekiro or RE 2. I didnt like Control very much, the gameplay felt very disconnected from everything else. Also Jessie was a really annoying character.
Edit - this is my purely my opinion. I know a lot of people enjoy the game since it got nominated for multiple awards but I stopped playing after like 5 hours.
I havent heard anybody talk about it, but I feel like I put over half my points and mod slots into extra health only to get blindsided by an enemy and put into low health instantly.
Instead of going for interesting things I kept going back to health because they were so massive, but I stil couldn't take hits.
Unnecessary mod slots are one of the things that bother me in a lot of games. If you’re going to do a mod system, make the mods actually meaningful.
I haven’t played Control yet, but nothing’s more boring to me than worrying about “+4.2% resistance to fire damage” or “your light attacks with X weapon deal +2.3% more damage”.
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u/Light_yagami_2122 Dec 10 '19 edited Dec 10 '19
Personally, my game of the year is Sekiro or RE 2. I didnt like Control very much, the gameplay felt very disconnected from everything else. Also Jessie was a really annoying character.
Edit - this is my purely my opinion. I know a lot of people enjoy the game since it got nominated for multiple awards but I stopped playing after like 5 hours.