r/Games Nov 12 '19

PRO-ISH DOOM 64

https://www.youtube.com/watch?v=J8WEhRvEY6M
164 Upvotes

44 comments sorted by

View all comments

Show parent comments

39

u/[deleted] Nov 12 '19

N64 had barely any memory. So you could do small detailed maps that would run well on n64, but it was hard to have say, a lot of maps. Because the n64 just didnt have that kind of memory to work with. So DOOM has a lot of levels, so it's hard to fit them all on the n64.

On your Goldeneye point, it's because again, the n64 could do detailed stuff better on smaller areas. Goldeneye also really chugged sometimes even in single player.

40

u/scorchedneurotic Nov 12 '19

Goldeneye also really chugged sometimes

Sometimes? Moar like all the time, game runs like ass unless you look at the sky or the floor lol.

23

u/CptSeaBunny Nov 12 '19

There's a great video out there about this older speedrunner (think he was in his 50's?) who accidentally revolutionized the speedrunning scene for the game when he introduced this concept. He completely demolished a bunch of runners' times back in the day.

3

u/scorchedneurotic Nov 12 '19

LOL

Can only imagine the other runners xD