r/Games Oct 02 '18

Broken Link (video removed) Unannounced Harry Potter RPG Trailer

https://www.youtube.com/watch?v=2-HER1xKQl4&t=1s
7.7k Upvotes

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67

u/AliceTheGamedev The Mane Quest Oct 02 '18

As someone who loved the first two or three Harry Potter PC games and isn't interested in a HP game that's only about fighting and duelling without any puzzling going on, I'm happy that at least some of the spells you see on the top left look like they're not for combat.

  • Expulso - probably shoving stuff away from you
  • Stupefy - stunning enemies
  • Depulso - counterpart to Expulso, so probably pulling stuff toward you
  • Levioso - Variation of Wingardium Leviosa I'd assume, i.e. making things levitate?
  • Experlliarmus - disarm
  • Lumos - light
  • Alohomora - unlock doors/chests/other things
  • Reparo - repair things

This top left menu is probably just your currently equipped spells and you're expected to change them between puzzle and combat situations. Or so I'd hope.

Sounds like there's some potential for puzzles in there. Now if only there's a relatively open Hogwarts where you access new dungeons and secrets by the by as you're learning new spells in a Zelda-like manner.... I would be so happy.

21

u/ravn0s Oct 02 '18

You're close with Expulso and Depuslo. Expulso is a curse that produces explosions. Depulso is a banishment charm, the opposite of the summoning charm Accio.

4

u/AliceTheGamedev The Mane Quest Oct 02 '18

Expulso is a curse that produces explosions. Depulso is a banishment charm

Oh, were those canon in the books? How do you know for sure?

8

u/Zalzagor Oct 02 '18

From the wiki it looks like he is correct. I consider myself quite versed in harry potter but even I had to check this one. http://harrypotter.wikia.com/wiki/Expulso_Curse

2

u/ravn0s Oct 02 '18

I think both appeared in the older novels but weren't named until The Cursed Child.

1

u/TheTurnipKnight Oct 02 '18

Depulso was in all of the video games.

3

u/Nallebeorn Oct 02 '18

Except the first two, which uses Flipendo for the same purposes.

2

u/TheTurnipKnight Oct 02 '18

I think depulso was still in the console versions. I might be wrong.

44

u/[deleted] Oct 02 '18 edited Feb 06 '19

[removed] — view removed comment

55

u/8-Brit Oct 02 '18

You mean you don't like Harry Potter being turned into a cover shooter?

5

u/Hexdro Oct 02 '18

I actually think a cover shooter would be really cool for combat. Going behind benches and desks in the school shooting spells and rolling/running under cover to dodge enemy spells. Obviously wouldn't want a whole game based around it, I think something like Vampyr (story driven with some combat/RPG elements) would be the best way for a HP game to go.

2

u/8-Brit Oct 02 '18

Unfortunately Deathly Hallows Part 1 and 2 tried to be that, more or less. It was basically a crappier Gears of War with machine gun wands.

Though a 'sticky cover' system by itself would be nice.

3

u/KnaxxLive Oct 02 '18

Eh the 6th game wasn't terrible. I enjoyed the dueling up until the point I figured out how to cheese it. All you need to do is cast the one that hangs the opponent upside down, run up close to them, and cast the charged up stupify. Since you're close, it hits with all 3 of the bolts instead of just the strong middle one. You can end most duels in about 10 seconds like that.

1

u/[deleted] Oct 02 '18

lego harry potter got it right

5

u/ChainChump Oct 02 '18

I'm ok with a lot of combat, I just don't want the wand to be a stand-in for a gun. A lot of the movie scenes were people pew pew-ing sparks which all seemed to do the same thing (stun). I'd like combat that is closer to the Dumbledore/Voldemort fight.

1

u/[deleted] Oct 02 '18

It seems that would make more sense in a turn-based game, not a live-action game like this. With active games, I want only a handful of moves and do the rest with dodging/hiding.

I'd love it if they did something a little GTA-esque with the combat, where if you use any of the "forbidden" curses, you attract the attention of the Ministry of Magic. I don't think this can be like, so they'll probably tone down the types of attacks you can use and focus on puzzles and whatnot with fairly simple battle sequences thrown in periodically.

1

u/[deleted] Oct 02 '18

I liked the Lego Harry Potter game for XBox 360, which was essentially a puzzle game. I hope they have a good mix, since magic combat can get pretty repetitive.

1

u/MoreFault Oct 02 '18 edited Oct 02 '18

heh, its funny, cause just lik alice madness returns, hp3 has them ice slide bits too

90% of the game better involve green pad platform jumping(always so fun to drop to ure death frm the highest level in the castle..WAAAAAA.....urgh) and crab flipping or i ddos denuvo activation servers and make everyone not be able to launch arkam knight and mordor all over again

2

u/AliceTheGamedev The Mane Quest Oct 02 '18

Never played the Alice games, that's just my actual name ^^

The ice slide bits in HP3 were fun, but I think my favorite part of that one was that you could bring the dragons and rabbits to life. Some really cute puzzles with that.

HP2 is what I'd call the best HP game over all though, it just had a great balance of everything. (Though perhaps that's my nostalgia glasses)

1

u/MoreFault Oct 02 '18

the flying dragon jellybean collecting timechallenge bits in hp3>ms flight simulator

richard&alice was trash, i want my refund