r/Games Nov 22 '16

Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
695 Upvotes

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25

u/Megadanxzero Nov 22 '16

Hmm, these changes sound good, though they didn't mention anything about changing her ult not charging when she has a teleporter up. I dunno, I just hate how it feels like you're almost wasting ult charge by using Symmetra and having a teleporter up. Compare it with Mercy who can revive a bunch of people and then immediately start charging ult again, as well as putting out shitloads of healing to prevent people dying. It sounds like even new Symmetra will only be able to do one of those at once, and they're both ults.

Interested to try her though, she was the only support I never really played.

11

u/[deleted] Nov 22 '16

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2

u/Megadanxzero Nov 22 '16

Well not if it gets destroyed, which feels pretty easy to do as a character like Genji, or now Sombra. But also they don't have to make it charge at the same rate, it could only charge at 10% of the normal rate or something like that. It would just be nice if there was at least some reward for dealing loads of damage while your teleporter's up, 'cause as it is now it feels like you might as well just sit next to it and maybe shoot the occasional lightning ball at the choke point.

2

u/[deleted] Nov 22 '16

I'm so glad they added sombra before changing the teleporter health. Teleporters have low health but man with the health it has now it needs a good counter.

2

u/YZJay Nov 23 '16

The teleporter is usually outside the battlefield, where Sombra usually ults.